Just for the record, I'm not ignoring OH's previous posts, we just addressed those things as we chatted yesterday..
Ha! Thanks Commodore! But at least I do have too much on my hands now. 1,5 months until my full-time work begins, still lot to do before that (finish thesis)..
OH will take over the turn-playing responsibility here, but maybe he is crazy enough for another game..?
I'm more optimistic than that!
Shrine or not, I feel that our economy is strong enough that we can fight a war and still stay decently ahead of Mardoc. Although I think it's not realistic to assume that we could take the whole continent without either of our opponents reaching e.g. Feudalism. (Azza is far away, but Mardoc certainly has time and required teching power.
I actually revealed Azza's dental plan (10 axes, 2 spears), but I'll need to replay my scouting moves and will post a shot once I'm allowed to really play that thing.
Nope. Yeah, let's keep those hidden as long as possible. The plan could be to keep HAs away from the border, but close enough that they can reach a staging tile in one turn if needed (and not in one stack, distributed here and there).
(July 31st, 2014, 17:25)Commodore Wrote: You know, you guys should totally join PB22.
Ha! Thanks Commodore! But at least I do have too much on my hands now. 1,5 months until my full-time work begins, still lot to do before that (finish thesis)..

(July 31st, 2014, 17:29)Old Harry Wrote: I've been pondering what we're likely get out of warfare in this game.
If we conquor Azza easily then we face Mardoc, an experienced player with a good shrine helping his tech rate. If we find Azza tough going then Mardoc could make some gains of his own, perhaps cheaper than we can. We need to get research visibility on Mardoc at some point soon because I'll be surprised if the time it takes us to () beat Azza doesn't allow Mardoc to get near us on tech. Hopefully there will be more fighting between the two of them before d-day.
I'm more optimistic than that!

Quote:The real prize attacking Mardoc is his capital, you can make out the culture on here, so there is a lot of territory to slog through to get there. In any case I'll be interested to see what the border looks like when our chariot gets there in the next couple of turns.
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I actually revealed Azza's dental plan (10 axes, 2 spears), but I'll need to replay my scouting moves and will post a shot once I'm allowed to really play that thing.
Quote:(has Azza seen the HA yet? If not lets keep it hidden for now):
Nope. Yeah, let's keep those hidden as long as possible. The plan could be to keep HAs away from the border, but close enough that they can reach a staging tile in one turn if needed (and not in one stack, distributed here and there).