(August 5th, 2014, 16:56)Fintourist Wrote:(August 5th, 2014, 14:21)Fintourist Wrote: EDIT: And note that this is one of the very few cases where you want lighthouse before granary.. I did not bother doing the math though so if anyone has too much free time..
Aaaand of course I had to do it myself and I guess granary just always wins :P In 25 turns the city will be 10 food ahead and has produced 6 more commerce if we prioritize it over lighthouse. Hmm, I guess if that food resource would be crabs instead of fish lighthouse could win the race (or it would be a bit closer), but I'm not gonna calculate hypothetical situations!
Aww, you beat me to it... granary always wins unless you're ORG!
On city count the other thing to remember is that we're IMP, so founding new cities is cheap. Most of the competition are PRO or IND or ORG so get to set up their cities fast instead.
Finally after the sacrificial altar in Gertie we can get another three happy from a market. Have you decided what HR mp it'll get in four turns?
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
In progress: Rimworld