
Micro
- In Alfie I'm sure overflowing is best - getting the 25% OR bonus for the forge next turn on hammers invested this turn

- In Marmalade - I wouldn't whip in a GA, even crap tiles are worth something, but next turn it probably makes sense. Without checking I think whipping this turn would be worth 1 extra food but cost four commerce.
- I'll have a look tomorrow morning and come back with any questions and a religion spread plan. We'll prioritize the ones with a lot of infra left to build (Forges, SAs, Markets, Libraries) and leave the ones that will be producing units over the next few turns until later.
If you want I can try to finish off this turn and take on turn playing fully next turn (with help - what sort of times are you available on chat?) What would be really useful is if you note any macro plans for cities on the spreadsheet - I think we'll probably just play micro by the seat of our pants from now on, barring wonder builds and Oxford...
You've done an amazing job so far, just


Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
In progress: Rimworld