retep, looks like you'll have to do all the micro now.

I admit I underestimate the artsy techs (and Epics), as I like to call them ... they're fairly cheap; I wonder if they could be snuck in at the same time as some other techs, ie. if tech A that we want costs 4 beakers and random artsy tech B costs 2, and we produce 3 in a turn, teching B then A in two turns instead of just A (before stopping to save gold again). This wouldn't save beakers, obviously, but might help with tech timings at certain junctions?


I admit I underestimate the artsy techs (and Epics), as I like to call them ... they're fairly cheap; I wonder if they could be snuck in at the same time as some other techs, ie. if tech A that we want costs 4 beakers and random artsy tech B costs 2, and we produce 3 in a turn, teching B then A in two turns instead of just A (before stopping to save gold again). This wouldn't save beakers, obviously, but might help with tech timings at certain junctions?