(August 27th, 2014, 19:48)retep Wrote: Getting visibility is fine I think that hiding the grahps is too obvious.
FT has convinced me that if we can hide them on t128 (when our spike should show up) Azza is less likely to panic....
(August 27th, 2014, 19:48)retep Wrote: Also the EP formula
Only if it's right


We make 20 EPs naturally and we have a bunch of cities which can run spy specialists if needed:
- Butterscotch (not gathering GPPs)
- Cornelius (153/300 all merchant points)
- Daisy (not gathering GPPs)
- Englebert (67/300 all scientist)
- Flossie (not gathering GPPs)
- Gertie (21/300 Prophet points)
- Hazelnut (not gathering GPPs)
- Izzy (not gathering GPPs)
Kirby and Marmalade have GP points, but won't get an SA for a little while so aren't relevant. I'd like to be careful not to pollute Cornelius, to be sure we don't get two low-odds great spies

Assuming he keeps putting 4 per turn on us then (according to that equation, which may be wrong) we need this many EPs to hide our graphs:
Turn | Our EPs | Invested | EPs needed |
---|---|---|---|
124 | 154 | 10 | 200 |
125 | 164 | 28 | 210 |
126 | 192 | 28 | 220 |
127 | 220 | 28 | 230 |
128 | 248 | 28 | 242 |
129 | 276 | 28 | 254 |
This gives a good buffer on t128. Obviously we could run more than ten EPs this turn, then just run the specialist in Englebert, but that would require logging back in.
Edit: or we can run specialists in every city but cornelilus o t127 for 48gpp...
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
In progress: Rimworld