(September 9th, 2014, 08:31)Old Harry Wrote: Other random note: In his PBEM60 thread BobChillingworth admits to being BarryLyndon. How did whoever knew know he was a smurf? Was that you Fintourist?
I dunno, that Irish adventurer/scammer nick pushed us into that direction immediately, which is kind of evident from our player analysis (and apparently others thought that too). There was a short discussion about it in tech thread in July including this post from pindicator :P
(July 13th, 2014, 01:34)pindicator Wrote:
Quote:I think we need to see what the situation with Boo-urns is next turn, if he hasn't reinforced we put all our 2-movers where they can hit it on t131, if he has reinforced then we're waiting for our supporting Cats and Maces to catch up. We're shuffling a bunch of units towards the front and with Engineering in a couple of turns that'll get quicker.
We need to evaluate our options here carefully and not play too greedily. Even if Azza's stack from Dental Plan would not be wandering towards us already, it is something we need to take into account when it comes to Boo-Urns. Here is a possible scenario:
2nd half T130: We move our 2-movers into attacking range
1st half T131: Azza moves his stack between DP and Boo-Urns
2nd half T131: We take Boo-Urns
1st half T132: Azza's stack can attack Boo-Urns
So regardless how we look at it, when we take Boo-Urns we need to be immediately able to defend it in a way that 5-8 cats and 20-30 hitters is not a problem for us (even if Azza would not react, he will always be able to throw his stack at us in 2 turns time). There are roaded hill tiles W of Boo-Urns, which makes attacking out more difficult than what it will be near No Homers.