A quick analysis of Mardoc's power reveals that it was the same as Azza's was before we took Boo-urns. We know that Azza had:
26 Axes
6 Spears
2 Archer
6 Catapults
1 HA
1 Welly
1 Warrior
1 Galley
= 234 000
About 8000 points from population, about 60 000 from tech (Iron Working, HBR, Alphabet and Construction + all the ancient techs) and 8000 from walls in various cities. A total of 310 000.
Assuming Mardoc is at a similar level of tech, has built some Barracks and has ~50 pop that leaves him about 200 000 points of units.
We've seen:
3 longbow
3 Welly
10 Archers (I'm including the MP units from his back lines here)
9 Cats
2 Axes
11 Chariots
1 HA
= 179 000
So he could have five Spears or three Wellys hiding in the fog, but more likely he's been building PRO Longbows which will be much more annoying long-term. I don't think that's enough to put us off attacking though.
26 Axes
6 Spears
2 Archer
6 Catapults
1 HA
1 Welly
1 Warrior
1 Galley
= 234 000
About 8000 points from population, about 60 000 from tech (Iron Working, HBR, Alphabet and Construction + all the ancient techs) and 8000 from walls in various cities. A total of 310 000.
Assuming Mardoc is at a similar level of tech, has built some Barracks and has ~50 pop that leaves him about 200 000 points of units.
We've seen:
3 longbow
3 Welly
10 Archers (I'm including the MP units from his back lines here)
9 Cats
2 Axes
11 Chariots
1 HA
= 179 000
So he could have five Spears or three Wellys hiding in the fog, but more likely he's been building PRO Longbows which will be much more annoying long-term. I don't think that's enough to put us off attacking though.

Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
In progress: Rimworld