Ouch, Mardoc killed four of our knights - at 67%, 69%, 77% and 77% before losing a 67% roll. He must have given five of them 4XP each with the Great General to get formation. To come out of this even we need to kill the injured Wellys before they can heal or hide.

So are those acceptable losses or have we been a bit headstrong? The capital has a catapult as well as Longbow, Axe and Warrior and there is another Welly and a HA in range of THHill. I think we have another three or four healthy knights to add to the hill, but with the server playing up I'm not sure when we'll get our chance to play...
So are those acceptable losses or have we been a bit headstrong? The capital has a catapult as well as Longbow, Axe and Warrior and there is another Welly and a HA in range of THHill. I think we have another three or four healthy knights to add to the hill, but with the server playing up I'm not sure when we'll get our chance to play...
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
In progress: Rimworld