Turn 145
At the moment we're building FIN banks, which may mean we build Wall St before Oxford
. On this huge map we'll need eight universities to build Oxford, they'll probably get built in the same cities that are building the banks here (Alfie and Butterscotch already have banks, Azza's capital Watercress and Yam will quickly be capable of building a bank and University too). They aren't going to be quick builds for us though. The answer to your question is not fast.

Hinduism is on the march! Oh, and Dtay used the Economics GM to start his golden age and appears to be pushing GP points.

He's got a pretty nice empire, but strung out and vulnerable to being chopped in half by Krovice or forked from the sea.

Down to business, in the south our Galley continues to harass and pin units, I have a sneaky suspicion that that worker is a trap for our HA though, so next turn we'll probably continue on to Violet paying him no heed.

Up north I wonder if this Galley contains the Welly that disappeared from Infrared? He could boat Asparagus in two turns or Watercress in five turns. Our Axes get 70% against an amphibious Welly attack, and the Archer in Watercress gets odds too. I've put Watercress on a Trireme to protect our nets if needed.

At Infrared I did a bit of simming. Knocking the defences down to 10% and suiciding two cats gives us this result:
0 Knights dead: 111
1 Knight dead: 11111
2 Knights dead: 11
3 Knights dead: 1
Suiciding three cats instead gives us this result:
0 Knights dead: 111
1 Knight dead: 111
2 Knights dead:
3 Knights dead:
On balance that looks like half a knight for a catapult so I went for the two cats option since we've got less of them. In a great first roll our first cat got two hits, then the second got one, so things are looking promising so far.

- C4 Knight vs injured CG2 Longbow 77%... WIN (one hit)
- C3 Knight vs injured CG3 Longbow 85%... WIN (one hit)
- C3 Knight vs injured CG2 Longbow 87%... WIN (one hit)
- C3 Knight vs injured CG2 Longbow 88%... LOSS (two hits)
- C2 Knight vs injured CG2 Longbow 86%... WIN (two hits)
- C2 Knight vs injured CG3 Longbow 88%... WIN (one hit)
Now the spears come to the fore, unfortunately the mace fights the longbow that beat our knight, so we're going to face some sort of mounted unit vs spear fight...
- C1 Mace vs injured CG2 Longbow 99%... WIN (three hits!) :/
- Green Knight vs injured Spear 73%... FLAWLESS WIN!
- Injured C1 Knight vs injured spear 71%... LOSS (one hit)
- C1 Pike vs injured spear 99%... WIN (4 hits!)

We got 69 gold and a Granary and kept the city. Losing two Knights was a bit unlucky, so will that cost us? Let's check if I was right about units being kept back to counter attack? Oh, yes.

He's only got one War Elephant, three Horse Archers and 4 Catapults. We can't hit them this turn, but we can chase them down with our Engineering-enabled Knights if they run. I captured a worker and left him there as bait to try to get Mardoc to split his forces. I also only left the Pike in Infrared, he can retake the city if he wants, we'll just get it back next turn.
Economics (3622 beakers) is five turns at break-even, four turns with the gold we have saved right now.
at 0% we're making 17 beakers and around 494 gold
at 50% its 515 beakers and +4gpt
at 100% its 1012 beakers and -485gpt
We could probably make 50-80 gpt from wealth builds. I've left us on 0% as there is a monastery completing in Alfie this turn. Question is, should we be running wealth to try to get it in three turns? I'll let Fintourist think about that when he gets back from his latest holiday...
Demos and power - What is BGN up to? Is he going after Dhalphir's old civ? Or taking Mardoc's remains? Either way he's going to be first to Nationalism, presumably he'll grab the Taj, but is he going to be drafting as well?
(October 11th, 2014, 08:02)von Adlercreutz Wrote: Now that you'll have edu, how fast are you going to build Oxford? Do you already have cities ready to build universities? And how much is it a priority to you compared to other goals like warfare and other infra?
At the moment we're building FIN banks, which may mean we build Wall St before Oxford

Hinduism is on the march! Oh, and Dtay used the Economics GM to start his golden age and appears to be pushing GP points.
He's got a pretty nice empire, but strung out and vulnerable to being chopped in half by Krovice or forked from the sea.
Down to business, in the south our Galley continues to harass and pin units, I have a sneaky suspicion that that worker is a trap for our HA though, so next turn we'll probably continue on to Violet paying him no heed.
Up north I wonder if this Galley contains the Welly that disappeared from Infrared? He could boat Asparagus in two turns or Watercress in five turns. Our Axes get 70% against an amphibious Welly attack, and the Archer in Watercress gets odds too. I've put Watercress on a Trireme to protect our nets if needed.
At Infrared I did a bit of simming. Knocking the defences down to 10% and suiciding two cats gives us this result:
0 Knights dead: 111
1 Knight dead: 11111
2 Knights dead: 11
3 Knights dead: 1
Suiciding three cats instead gives us this result:
0 Knights dead: 111
1 Knight dead: 111
2 Knights dead:
3 Knights dead:
On balance that looks like half a knight for a catapult so I went for the two cats option since we've got less of them. In a great first roll our first cat got two hits, then the second got one, so things are looking promising so far.
- C4 Knight vs injured CG2 Longbow 77%... WIN (one hit)

- C3 Knight vs injured CG3 Longbow 85%... WIN (one hit)

- C3 Knight vs injured CG2 Longbow 87%... WIN (one hit)

- C3 Knight vs injured CG2 Longbow 88%... LOSS (two hits)

- C2 Knight vs injured CG2 Longbow 86%... WIN (two hits)

- C2 Knight vs injured CG3 Longbow 88%... WIN (one hit)

Now the spears come to the fore, unfortunately the mace fights the longbow that beat our knight, so we're going to face some sort of mounted unit vs spear fight...
- C1 Mace vs injured CG2 Longbow 99%... WIN (three hits!) :/
- Green Knight vs injured Spear 73%... FLAWLESS WIN!

- Injured C1 Knight vs injured spear 71%... LOSS (one hit)

- C1 Pike vs injured spear 99%... WIN (4 hits!)
We got 69 gold and a Granary and kept the city. Losing two Knights was a bit unlucky, so will that cost us? Let's check if I was right about units being kept back to counter attack? Oh, yes.
He's only got one War Elephant, three Horse Archers and 4 Catapults. We can't hit them this turn, but we can chase them down with our Engineering-enabled Knights if they run. I captured a worker and left him there as bait to try to get Mardoc to split his forces. I also only left the Pike in Infrared, he can retake the city if he wants, we'll just get it back next turn.
Economics (3622 beakers) is five turns at break-even, four turns with the gold we have saved right now.
at 0% we're making 17 beakers and around 494 gold
at 50% its 515 beakers and +4gpt
at 100% its 1012 beakers and -485gpt
We could probably make 50-80 gpt from wealth builds. I've left us on 0% as there is a monastery completing in Alfie this turn. Question is, should we be running wealth to try to get it in three turns? I'll let Fintourist think about that when he gets back from his latest holiday...
Demos and power - What is BGN up to? Is he going after Dhalphir's old civ? Or taking Mardoc's remains? Either way he's going to be first to Nationalism, presumably he'll grab the Taj, but is he going to be drafting as well?
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
In progress: Rimworld