(October 19th, 2014, 11:08)antisocialmunky Wrote: On advanced, EVERY time I go vulcan, I lose the game because it takes too long too punch through shields of high dodge ships late game.
Funny you mention this. Through 10 wins on Hard and about 40 runs total, I never even saw a Vulcan. Until last night.

Problem is, this happened with Mantis B, which is of course all about boarding. And you can see I already lost one of my Mantis crew.* And I already have a Swarm missile which is ideal for smashing medbays for boarders to clean up. I really should have bought that Mantis there in the store. But that's a frickin Vulcan gun. Couldn't pass it up. I'll find scrap later to upgrade to weapons level 4.
But a single mantis and a zoltan don't make much of a boarding party. I lost the zoltan too a couple fights later when he got killed too quickly for the teleporter to recycle. A lone Mantis couldn't win anything, I ran from several fights, and got killed by something or other with a hail of missiles.
First shot at the glorious Vulcan and I never even got to use it.
(*Two actually, to an accident boarding an automated rebel scout. With a level two teleporter, I was carefully beaming back the mantises just before they suffocated each time, as is standard strategy. Two hull points left. I teleported them to damage the weapons system, which they did... and then the auto-AI repaired it instantly after... such that the mantises dutifully attacked and damaged it *again* to kill the ship and themselves before my teleporter recycled.)