I haven't tried Stealth C or Mantis C yet, will get there soon. I did get Stealth B on hard.
Just did Slug C. I don't know why this ship exists. There's nothing at all unique about its play style, nothing like the other Slug ships with the anti-crew weapons. Starting with Mind Control is marginally entertaining but doesn't really do anything without a teleporter. (I know about the trick to mind control a pilot to nerf the evasion just before a volley hits. Which is just a worse version of what hacking does anyway.) The whole hing just turned into a bog standard lasers-and-beams setup, slighhtly crippled by only being allowed one of cloaking or defense drones (for ships where this choice happens, like Federation thanks to the arty beam, ALWAYS opt for cloaking.)
Okay, there was one entertaining tactic. Mind control enemy crew to kill each other until the last one left is a Mantis. Destroy their oxygen system. Repeatedly mind control the remaining Mantis faster than he can repair the oxygen, until he suffocates. Counts as a boarding win so you get the higher rewards.
I don't have any problem waiting as long as necessary for boarders to chip-damage an autoship. I did Lanius B which does that same thing as Mantis C would. Agreed that just one Lanius crewman does look like a pain to manage.
Just did Slug C. I don't know why this ship exists. There's nothing at all unique about its play style, nothing like the other Slug ships with the anti-crew weapons. Starting with Mind Control is marginally entertaining but doesn't really do anything without a teleporter. (I know about the trick to mind control a pilot to nerf the evasion just before a volley hits. Which is just a worse version of what hacking does anyway.) The whole hing just turned into a bog standard lasers-and-beams setup, slighhtly crippled by only being allowed one of cloaking or defense drones (for ships where this choice happens, like Federation thanks to the arty beam, ALWAYS opt for cloaking.)
Okay, there was one entertaining tactic. Mind control enemy crew to kill each other until the last one left is a Mantis. Destroy their oxygen system. Repeatedly mind control the remaining Mantis faster than he can repair the oxygen, until he suffocates. Counts as a boarding win so you get the higher rewards.
I don't have any problem waiting as long as necessary for boarders to chip-damage an autoship. I did Lanius B which does that same thing as Mantis C would. Agreed that just one Lanius crewman does look like a pain to manage.