Yay, after innummerable tries, I finally beat the damn Rebels Flagship on hard! 
41 ships defeated, 98 beacons explored, but only 1396 scrap which according to T-Hawks report is a rather low number.
Used the Kestrel A's Burst MK2, bought two Burst MK1s for 50 scrap each and found a HeavyLaser I, so I had the preferable standard laser setup in the end.
Two things I noticed:
- Hull repair drone is really really good. It helped tremendously in the middle game, because I did not need to spend anything on hull repairs. In addition the option of full repair between boss fight phases is close to OP as well.
- If you can only afford one level of hacking it is indeed the best idea to hack pilot for dodge reduction as has been mentioned on this thread before IIRC.
I remember Street Fighter 4 has quite a lot of 1 frame links, which even pro players occasionally miss. Still, FTL is not know for being a reaction based game and it is a cool screenshot after all.

41 ships defeated, 98 beacons explored, but only 1396 scrap which according to T-Hawks report is a rather low number.

Used the Kestrel A's Burst MK2, bought two Burst MK1s for 50 scrap each and found a HeavyLaser I, so I had the preferable standard laser setup in the end.
Two things I noticed:
- Hull repair drone is really really good. It helped tremendously in the middle game, because I did not need to spend anything on hull repairs. In addition the option of full repair between boss fight phases is close to OP as well.
- If you can only afford one level of hacking it is indeed the best idea to hack pilot for dodge reduction as has been mentioned on this thread before IIRC.
T-Hawk Wrote:It never occurred to me that you guys would find that unusual. That's totally normal. I routinely pause with incoming shots in positions like that, so I can do things like fire a weapon just before it gets hit, or pull power out of a system just before it gets ionized, or even jump away just before the piloting gets hit.
It's not any kind of crazy robotic timing. The window is maybe a third of a second. That's plenty. If you've ever stomped a goomba in Mario or struck a note in Guitar Hero or Dance Dance Revolution, you've hit a timing window narrower than that.
I remember Street Fighter 4 has quite a lot of 1 frame links, which even pro players occasionally miss. Still, FTL is not know for being a reaction based game and it is a cool screenshot after all.
