Turn 161
Commodore's bonus island isn't game breaking
. Another silver to trade could be handy though. Which reminds me, we've got a spare gold at the moment, we could trade it for cash somewhere...

The next new city is Poppet - working the fish and chopping two forests into the granary means it'll get a quick start.

Pindi has nicely forked Arrakis and Sietch Tabr. If Cynheard had even a handful of cats though this fight would be over
.

We can put 1892 beakers per turn into Astro. We'd be first to it, so no bonus beakers. Our GS will put 2370 beakers into it. It costs 4312 beakers. So we'd only need 50 extra beakers to 1-turn it. We have seven cities growing this turn and one that we need to whip (there are another two that we could whip, but don't have to) so next turn the scientist will produce 15 extra beakers. I'm sure we can find 35 extra beakers from somewhere if you want to 1-turn it next turn. Alternatively we can finish Nationalism and overflow into it the turn after.
Marmalade and Rocky are building Galleys to auto-upgrade to galleons. Do you know where you'd like to stage them? Izzy and Nina could start on Galleys too next turn, but they have Barracks, so more cats are probably the better bet.
Nationalism is 3880 beakers, Constitution is 5175 and Democracy is 8452. We're making 1892 bpt at 100%, losing 691 gpt and have 4603 in cash (plus capture gold from Azza).
If we finish Nationalism next turn and 1-turn Astronomy eot163, we'll have ~4000 cash. Assuming no known-tech bonuses on Const and Demo they will take exactly six turns and use up 4150 cash, meaning we can start the SoL on t170.
Demos and power
Commodore's bonus island isn't game breaking

The next new city is Poppet - working the fish and chopping two forests into the granary means it'll get a quick start.
Pindi has nicely forked Arrakis and Sietch Tabr. If Cynheard had even a handful of cats though this fight would be over

We can put 1892 beakers per turn into Astro. We'd be first to it, so no bonus beakers. Our GS will put 2370 beakers into it. It costs 4312 beakers. So we'd only need 50 extra beakers to 1-turn it. We have seven cities growing this turn and one that we need to whip (there are another two that we could whip, but don't have to) so next turn the scientist will produce 15 extra beakers. I'm sure we can find 35 extra beakers from somewhere if you want to 1-turn it next turn. Alternatively we can finish Nationalism and overflow into it the turn after.
Marmalade and Rocky are building Galleys to auto-upgrade to galleons. Do you know where you'd like to stage them? Izzy and Nina could start on Galleys too next turn, but they have Barracks, so more cats are probably the better bet.
Nationalism is 3880 beakers, Constitution is 5175 and Democracy is 8452. We're making 1892 bpt at 100%, losing 691 gpt and have 4603 in cash (plus capture gold from Azza).
If we finish Nationalism next turn and 1-turn Astronomy eot163, we'll have ~4000 cash. Assuming no known-tech bonuses on Const and Demo they will take exactly six turns and use up 4150 cash, meaning we can start the SoL on t170.
Demos and power
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
In progress: Rimworld