(November 13th, 2014, 05:41)Old Harry Wrote: Commodore's bonus island isn't game breaking
Well, too bad. Let's settle on the hill S of deer anyways? I like the vision that island city provides and overall controlling that water between us, dtay and pindicator seems valuable. Our first Galleon comes from Marmalade powered by two individual 1-pop whips?
Quote:If we finish Nationalism next turn and 1-turn Astronomy eot163, we'll have ~4000 cash. Assuming no known-tech bonuses on Const and Demo they will take exactly six turns and use up 4150 cash, meaning we can start the SoL on t170.
Fine by me, these are the moments where I wish we would be SPI. Switching between Caste and Slavery would have been awesome already for a good while and Represeantation is a clear boost as well. Thank god we are not working that many specialists so I'm not pulling all my hair off.
Zucchini will try to grab SoL? Any overflow tricks planned? If we go for a wonder we might as well do our best and try to actually win it.

How are our units positioned re Azza? I might have a chance to log in this turn, but I'm not sure yet..
EDIT: I'll come back to staging question