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[Spoilers] Old Human Tourist: Empress of Azteca

Turn 171

The dtay/Pindi war weariness is 187, ours with Azza is only 155 and with dtay is 18. Over the last two turns 11 Great Generals have been generated yikes. Webandit declared on Nakor, I'd guess that two of those GGs are in that battle, but the rest must be Pindi, TBS and Dazed (I think we have sight over all the cities they could spawn in for dtay, but I could be wrong). Fintourist realised that this stack means Pindi killed ~20 units last turn twirl. We checked the demos from last turn and the top power lost about 250k.


(December 11th, 2014, 14:25)von Adlercreutz Wrote: How is the viking raid going? piratepirate More loot?

Not a huge amount, we got about 12 gold from pillaging nets but I'm worried that with dtay getting Astronomy this turn, he might have some Frigates completing. I tried out the sabotage production formula.

Their EP: 436
Code:
City    Sabotage Building Cost    Investigate Cost    Hammers
Boyce    528    1029    91.7
Mayo    640    1039    110.1
Ryan    627    1018    110.0
Bell Preston    633    1029    109.9
Avondale    607    986    110.0
Tarkir    574    932    110.0
Regatha    567    921    110.0
Ravnica    574    932    110.0
Lorwyn    574    932    110.0
Mercadia    594    964    110.1
Muragana    600    975    109.9

And discovered that every city had 110 hammers invested yikes. Then I looked again and realised that RBmod has taken out the Sabotage Production mission banghead and that's probably what it costs to sabotage a granary duh.

Down south we have a choice of three cities to hit.


After a bit of thought we went for Muraganda.
- C3 Amphi Cuir vs Cav 65%... WIN! (3 hits)
- C2 Amphi Curi vs CG2 Oromo 68%... WIN! (4 hits)
- C2 Amphi Cuir vs Knight 89%... WIN! (3 hits)
We pillage 116 gold and burn the city, devil hopefully dtay will send a unit to kill the victorious Cuir, giving our boats another city to target...


Up north I chickened out and covered our Galleons with a Frigate. I want to preserve as many units as possible up here, because if we can get some commando units (133/180 for the next GG - about ten more battles needed) we'll need a lot to bust through the defences of one city. Mayo is the ideal target right now - from there three commandos could kill three more cities!


Zuchini is making 50 hammers a turn now, but it really needs Azza to die so it can be happy again.


We started Oxford with a bit of overflow smug. Switching a cottage to a citizen would give us a six turn build. Is that worth it?


This is how Spain looks now, Herbs and Orinoco are a bit slow to get going, but the rest is looking good.


Demos and power




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RE: [Spoilers] Old Human Tourist: Empress of Azteca - by Old Harry - December 11th, 2014, 18:27

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