Now the continent is finally ours 
GG Azza (if you end up checking here)!
Sorry for forcing you to hit enter so many times. First we became busy destroying Mardoc's production before he produces too many Elephants and LBs and then we became busy with distracting dtay...
Anyways, I wrote it already here before but I repeat myself: I highly respect the fact that you put in the effort and constantly logged in and whipped defenders until the end.
More general observations about your game:
- I felt that your early expansion speed was good and in the early game we thought with OH that we were pretty unlucky with having you as a neighbor. Of course the conflict between you and Mardoc changed our luck.
- That being said it seemed to me that you spent too many hammers on monuments and too little on granaries as your early infra builds and you would have needed more/some cottages as research quickly became the weakest link of your economy
- Regarding the above: Based on a wounded animal + that we were able to get so many huts it seems that you lost your scout early. That also surely contributed to struggle with research as tech costs are high in this game and one free tech or a pile of hut gold would have helped significantly
- After your conflict with Mardoc your economy of course started hurting more and we were able to attack you from a position of clear advantage. Tactic-wise I don't think there is too much to criticize you reg our war. Due to your conflict with Mardoc most of your forces were in the west and counterattacking e.g. your capital would have been suicidal. In hindsight dividing troops between Dental Plan and Boo-Urns was probably a mistake as concentrating everything in one place and sacrificing the another city would have stopped/delayed the capture of one of those cities. During the enter-pressing phase there were some turns when you could have threatened our closest cities and create us problems (sometimes we did have enough support in range sometimes they were a bit out of position), but of course you could not know when to do that and probably those gains weren't anyways worth the risk of losing all the units (incl. a bunch of archers) in the open.
Those are my first thoughts, happy to hear your side of things if you feel like it.
OH,
- Just take into account that dtay has the first split and he might can also throw a bunch of freshly finished frigates into our forking stack.
- If we grab corporation first our max beaker rate goes well above 3000 and Replaceable Parts maybe even becomes a 1-turn tech thanks to known-tech bonus.

GG Azza (if you end up checking here)!
Sorry for forcing you to hit enter so many times. First we became busy destroying Mardoc's production before he produces too many Elephants and LBs and then we became busy with distracting dtay...

Anyways, I wrote it already here before but I repeat myself: I highly respect the fact that you put in the effort and constantly logged in and whipped defenders until the end.

More general observations about your game:
- I felt that your early expansion speed was good and in the early game we thought with OH that we were pretty unlucky with having you as a neighbor. Of course the conflict between you and Mardoc changed our luck.
- That being said it seemed to me that you spent too many hammers on monuments and too little on granaries as your early infra builds and you would have needed more/some cottages as research quickly became the weakest link of your economy
- Regarding the above: Based on a wounded animal + that we were able to get so many huts it seems that you lost your scout early. That also surely contributed to struggle with research as tech costs are high in this game and one free tech or a pile of hut gold would have helped significantly
- After your conflict with Mardoc your economy of course started hurting more and we were able to attack you from a position of clear advantage. Tactic-wise I don't think there is too much to criticize you reg our war. Due to your conflict with Mardoc most of your forces were in the west and counterattacking e.g. your capital would have been suicidal. In hindsight dividing troops between Dental Plan and Boo-Urns was probably a mistake as concentrating everything in one place and sacrificing the another city would have stopped/delayed the capture of one of those cities. During the enter-pressing phase there were some turns when you could have threatened our closest cities and create us problems (sometimes we did have enough support in range sometimes they were a bit out of position), but of course you could not know when to do that and probably those gains weren't anyways worth the risk of losing all the units (incl. a bunch of archers) in the open.
Those are my first thoughts, happy to hear your side of things if you feel like it.
OH,
- Just take into account that dtay has the first split and he might can also throw a bunch of freshly finished frigates into our forking stack.

- If we grab corporation first our max beaker rate goes well above 3000 and Replaceable Parts maybe even becomes a 1-turn tech thanks to known-tech bonus.