Turn 181
If we aren't going to make that amphibious attack on dtay then Hazelnut could take a break from making 11XP Grenadiers to build West Point and have the prospect of 13XP boats, 16XP 1-movers and 18XP 2-movers. With a dry dock it would be 17XP boats...

But hang on... I put enough units here to take Mercadia next turn, get us our great general and (if we don't raze) then we could use the Commando Knight on the empty Shadalar? Probably not worth it unless we can get him back out alive...

Forbidden palace starts in Endive, it should only take about six turns once we start working some hammer tiles in the golden age. It might give us a better discount one city further east, but Endive has the production to make it work.

It turns out that Marmalade already has a bunch of Scientist points from the last golden age - so should we mix with merchants or stick with science?

I don't see Krovice hitting Bell Preston, even though they'd probably take it, because they'd be wide open for a counter attack...

This might be really clever or really stupid. I've put our stack out of dtay's sight, but just in range of his 10 Frigates. I'm hoping he won't chase and we'll be able to join up with our three C2 Frigates (left of the picture) next turn. If he does attack though we should win 2/3 of the Frigate-Frigate fights and if any of our Frigates get a flawless win they will protect the Galleons. We also have a couple of Frigate pairs pillaging and blockading ports off the western edge of the picture. He's saved 3000 gold, so I guess he'll get Steel fairly soon, meaning drydocks and we'll need to up our naval game. On the right is where our 5-move galley just dropped off three Cuirs to start mapping out TBS.

I think TBS' cities get older as you go east, so the capital and possible culture-push cities will be in that direction. He's up to 43 cities now...

Found Boldly's stack in Q's territory, it may take him a few turns (he doesn't have a super medic to speed things up) but I think Q's days are numbered... Cossacks are still trickling towards this front, which is excellent news
.

Demos and power along with Score and the victory screen. What do we need to look out for with a culture victory attempt? Turn 183 and max-hammers golden age can't come soon enough for our power rating. Hmmm. How would you feel about Nationalism in this golden age? Or between this one and the next?
If we aren't going to make that amphibious attack on dtay then Hazelnut could take a break from making 11XP Grenadiers to build West Point and have the prospect of 13XP boats, 16XP 1-movers and 18XP 2-movers. With a dry dock it would be 17XP boats...
But hang on... I put enough units here to take Mercadia next turn, get us our great general and (if we don't raze) then we could use the Commando Knight on the empty Shadalar? Probably not worth it unless we can get him back out alive...
Forbidden palace starts in Endive, it should only take about six turns once we start working some hammer tiles in the golden age. It might give us a better discount one city further east, but Endive has the production to make it work.
It turns out that Marmalade already has a bunch of Scientist points from the last golden age - so should we mix with merchants or stick with science?
I don't see Krovice hitting Bell Preston, even though they'd probably take it, because they'd be wide open for a counter attack...
This might be really clever or really stupid. I've put our stack out of dtay's sight, but just in range of his 10 Frigates. I'm hoping he won't chase and we'll be able to join up with our three C2 Frigates (left of the picture) next turn. If he does attack though we should win 2/3 of the Frigate-Frigate fights and if any of our Frigates get a flawless win they will protect the Galleons. We also have a couple of Frigate pairs pillaging and blockading ports off the western edge of the picture. He's saved 3000 gold, so I guess he'll get Steel fairly soon, meaning drydocks and we'll need to up our naval game. On the right is where our 5-move galley just dropped off three Cuirs to start mapping out TBS.
I think TBS' cities get older as you go east, so the capital and possible culture-push cities will be in that direction. He's up to 43 cities now...
Found Boldly's stack in Q's territory, it may take him a few turns (he doesn't have a super medic to speed things up) but I think Q's days are numbered... Cossacks are still trickling towards this front, which is excellent news

Demos and power along with Score and the victory screen. What do we need to look out for with a culture victory attempt? Turn 183 and max-hammers golden age can't come soon enough for our power rating. Hmmm. How would you feel about Nationalism in this golden age? Or between this one and the next?
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
In progress: Rimworld