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[Spoilers] Old Human Tourist: Empress of Azteca

(January 20th, 2015, 09:41)Old Harry Wrote: - Either corporation or known tech bonus, or both are amazing - we can complete RP at 50% science this turn. That might even mean Rifling next turn...

Yeah, we are making (during this GA) ~2400 beakers break-even or 2200 gold per turn when saving gold.. That's kind of a lot nod

Quote:- Two other civs are completing RP this turn. We could use Theology to delay RP to next turn and get 16% more beakers yikes

I did a fast calculation and we should postpone RP. RP brings us 40 hammers per turn, which is valuable, but that 16 % extra bonus is worth 325 base beakers, which is clearly more.. Only reason why we should get RP immediately is if it speeds up SoL by a turn. If you haven't done it, now is the time to calculate exactly how the production will be done wink

[Later Addition] Working on it..

Quote:- dtay switched from saving cash on steel to spending it on Sci Meth. He's got a few thousand in the bank, so is he heading for Physics for airships and the great scientist? It won't be Communism or Biology, will it?

Biology I doubt, but Communism is an option, dtay's economy is more workshop-heavy than ours so SP might make sense. Free Market is just awesome though

Quote:- We should make a decision on the number of specialists in Gertie this turn or the next...

Yeah, it all really depends when do we want that 3rd GA.. For lurkers, we had a long chat with OH where we discussed the option of Assembly Line beeline combined with a wave of drafted infantry. Drafting obviously needs Nationhood and civic switch has to happen during the GA.. And if we beeline Assembly Line we don't want to wait 10 turns so that we actually can draft an invasion army.. So the options are: Going into Nationhood at the end of this GA, during our 3rd GA or just ditching the plan (basically this all is about speculation whether we have a chance of winning this game with our current amount of land if we spend our resources well, or do we simply need more land and how can we get it efficiently and early enough that it actually helps us to win).

It's already close to midnight in Helsinki and I need to sleep. So I say we postpone the decision. I don't think we are in a hurry here reg Gertie. --> Gertie can run 16 specialists in a turn instead of 16 coastal tiles, which leads to food decrease of -20. We have currently 42 food in the box so we can practically just burn our food (and get max. amount of specialist turns without starving) in 2 turns.

Quote:GP plan

I did not check this carefully, but Gertie's spy/engineer for 4th GA possibly comes a bit too late? I really need to model when we are going to space... In principle I hate starving, but I'm sure you have your reasons in the plan.



Other Stuff
- BGN has Liberalism selected, that's kind of interesting. I don't see him doing that for Civics so that is an announcement that he wants Communism. BGN also has a workshop-heavy economy so I guess it makes sense. Currently I think we trust Free Market and skip Liberalism + Communism altogether. If it comes to space race that's 13000 adjusted beakers saved..
- I've ment to comment this earlier, but I've just lately figure our how the Free Market really works in this mod.. I've always thought that after the +25 % trade route yield is calculated you have your trade route commerce visible in the left side of city green and that those numbers are rounded down and exact... Well they are not.. It is possible that you have e.g. three 3.75 commerce routes that are shown as 3 commerce routes, but you really see the full impact when you look at your commerce going into science/gold/espionage in the particular city. --> There you see that the total commerce production matches when trade routes bring in 3*3.75=11.25=11 commerce. I'm sure I should have realized this earlier, but I just haven't. This hasn't really affected my decision making, free market is just a little bit better than I thought and I have overvalued routes that are worth 4 commerce before free market bonus compared to 3 commerce routes.. This all has the positive that previously I thought that with corporation and free market our weakest cities produce at minimum 4*3=12 commerce from trade routes. But the fact is that 4*3.75=15 is the current minimum.
- I feel we should take the hammer hit soonish and grow Nina and Izzy couple of sizes. Those cities have some unused financial coast + that extra can be turned into a drafted infantry too crazyeye
- Should Domino complete SA first instead of Frigate? I'm not sure we are in an urgent need of ships in the east?
- Juniper is about to complete a frigate, I'm fine with it if you want it for the west, but leaving into the queue for an auto-upgrade into destroyer is an option

- I love the city micro and the pre-builds nod BGN is snowballing ahead as hard as he can, but I have a feeling that this will still become a good show.. popcorn
Finished:
PBEM 45G, PB 13, PB 18, PB 38 & PB 49

Top 3 favorite turns: 
#1, #2, #3
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RE: [Spoilers] Old Human Tourist: Empress of Azteca - by Fintourist - January 20th, 2015, 18:12

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