Turn 185
We finished Theology and the overflow alone (+ the 20% arrow and 72% known tech bonus) completes RP! BGN and dtay are both showing two turns on Sci Meth, with 2671 and 5141 cash saved respectively we can say they've got enough to make it to Communism and/or Physics. Oddly though neither has research visibility on the other - they're at 32/43 EPs, so dtay shouldn't even have BGN's graphs. I'm not sure who to cheer for here
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Mapping out Dreylin's defences - there are a few Muskets and a Pike or two, but it's mostly Longbows. He's concentrated his stack in Giedi Prime - if we put an assault force 1SE of Kirby we could destroy quite a lot of this stuff... It'd need to be a big assault force though. Also that's quite a lot of catapults to worry about.

The Forbidden Palace completes in two turns, at which point we should see how bad our distance maintenance is. Right now State Property would save 260 gpt for distance maintenance. Our overall trade route income right now (using the F4 info screen to add them up - I presume that accounts for the Free Market bonus) is 1062 commerce, if all trade routes were the same then the difference between FM and SP would eb:
1062 * 4/5 (free market bonus) * 3/4 (extra trade route) = 637 commerce in State Property
However (as Fintourist pointed out to me) we'll actually lose fifty 3-commece routes:
50*3 = 150 commerce
and the free market bonus
1062 * 4/5 - 150 = 700 commerce
That means Free Market is worth 360 commerce to us (using the 1.4 multiplier Fintourist worked out a couple of weeks ago - which takes the upcoming Wall St into account) that's 500 gold. State Property will get us somewhere between 20-50 extra food (as new workshops keep getting built it'll push towards the latter), + 10% hammers (our mfg before the golden age was ~500, but it'll keep going up as more workshops come on line so lets call that 70 hammers) and lose us at least 250 gold. So, since we're thinking about drafting up our army and racing to space Free Market wins...
Oh, and we also settled Astro Isle. Zebedee is our 52nd city. We'll see how long it takes dtay to boat it...
Demos and power
We finished Theology and the overflow alone (+ the 20% arrow and 72% known tech bonus) completes RP! BGN and dtay are both showing two turns on Sci Meth, with 2671 and 5141 cash saved respectively we can say they've got enough to make it to Communism and/or Physics. Oddly though neither has research visibility on the other - they're at 32/43 EPs, so dtay shouldn't even have BGN's graphs. I'm not sure who to cheer for here

Mapping out Dreylin's defences - there are a few Muskets and a Pike or two, but it's mostly Longbows. He's concentrated his stack in Giedi Prime - if we put an assault force 1SE of Kirby we could destroy quite a lot of this stuff... It'd need to be a big assault force though. Also that's quite a lot of catapults to worry about.
The Forbidden Palace completes in two turns, at which point we should see how bad our distance maintenance is. Right now State Property would save 260 gpt for distance maintenance. Our overall trade route income right now (using the F4 info screen to add them up - I presume that accounts for the Free Market bonus) is 1062 commerce, if all trade routes were the same then the difference between FM and SP would eb:
1062 * 4/5 (free market bonus) * 3/4 (extra trade route) = 637 commerce in State Property
However (as Fintourist pointed out to me) we'll actually lose fifty 3-commece routes:
50*3 = 150 commerce
and the free market bonus
1062 * 4/5 - 150 = 700 commerce
That means Free Market is worth 360 commerce to us (using the 1.4 multiplier Fintourist worked out a couple of weeks ago - which takes the upcoming Wall St into account) that's 500 gold. State Property will get us somewhere between 20-50 extra food (as new workshops keep getting built it'll push towards the latter), + 10% hammers (our mfg before the golden age was ~500, but it'll keep going up as more workshops come on line so lets call that 70 hammers) and lose us at least 250 gold. So, since we're thinking about drafting up our army and racing to space Free Market wins...
Oh, and we also settled Astro Isle. Zebedee is our 52nd city. We'll see how long it takes dtay to boat it...

Demos and power
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
In progress: Rimworld