Turn 200
I missed reporting last turn due to feeling pretty rubbish. The only really interesting thing happened after we finished though - Pindi moved his stack unexpectedly, ruining our elegant seven city and stack attack plan. This led to a layout like this.

A rapid re-planning session saw us decide that we would try to land our 2-movers in Strand to hit his stack on our terms. We have 13 Cavalry, 15 Cuirassiers and a Knight in range of the city along with some Infantry to cover them. Disappointingly this means most of our boats have to be visible to Pindicator. Perhaps he'll think we're going for dtay?

Anyway, 24 Galleons will take part in the attack next turn...

Demos and Power
I missed reporting last turn due to feeling pretty rubbish. The only really interesting thing happened after we finished though - Pindi moved his stack unexpectedly, ruining our elegant seven city and stack attack plan. This led to a layout like this.

A rapid re-planning session saw us decide that we would try to land our 2-movers in Strand to hit his stack on our terms. We have 13 Cavalry, 15 Cuirassiers and a Knight in range of the city along with some Infantry to cover them. Disappointingly this means most of our boats have to be visible to Pindicator. Perhaps he'll think we're going for dtay?

Anyway, 24 Galleons will take part in the attack next turn...
Demos and Power
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
In progress: Rimworld