Turn 207
I think we're going to like it a lot too
.
We started by loaning Joey some cash in the hope he'd go after TBS. I checked the turn log after accepting this to discover that he's attacking HAK instead
.

Dreylin has put a bunch of units together in his capital. If we can heal up a stack of Infantry we should be able to waddle up to the city through Giza without worry, but then we need some cannons to drop the walls if we want to get odds. I think Cannons drop 16% a turn, so we might get odds on the first turn at 28%, but it'll probably be two turns for the two Cannon we have in theater to drop them to 0%. We have a few Pinch and some C2 Inf to use, but I've glad he doesn't have CG2 Rifles yet. Although I bet those Longbows will get upgraded next turn - researching Astronomy probably isn't his top priority any more.

Down to business - Giedi Prime is the first target (after simming the culture to make sure we hit cities in the right order this turn
Filler->Giedi
Giedi->Filler).

- C2 Amphi Inf vs CG Rifle 96%... WIN! (4 hits)
- C2 Amphi Inf vs CG Rifle 96%... WIN (1 hit)
- C2 Amphi Gren vs CG Musket 76%... WIN! (3 hits)
- 13.6 Amphi Inf vs Rifle 80%... WIN! (3hits)
- C1 Pinch Inf vs Rifle 95%... WIN (3 hits)
- Amphi Cuir vs CG LB 83%... WIN!
Getting 151 gold, a Granary, a Lighthouse, a Harbour, a Market and a Sacrificial Altar!

Next we can hit Filler.
- G2 Inf vs CG Rifle 62%... LOSS (1 hit!)
- Injured C2 Cav vs Injured Rifle 47% (16% retreat)... WIN! (Injured to 0.4/15!)

We get 80 gold, a Granary and a Forge, pretty nice again
.
Next up, Ix is empty! And we have commandos! And Railroads!

221 gold and a Lighthouse - perhaps making up for us getting so much infra from Giedi. Reinforced it with a couple of Infantry and moved a 6-move Galleon full of Commando Inf to threaten both Memphis and Salusa Secundis next turn.

Finally we thought about charging a bunch of 2-movers into the Rifle in Giza, but decided that we wouldn't start our trudge to the Capital until next turn anyway and Dreylin can't draft the city, so we just moved a stack of six (moderately injured) Infantry next to the city so we can take it next turn and crossed our fingers that he doesn't whip or reinforce it.
I was trying to be lazy and show you where all our units are without a bunch of screenshots, but I seem to have screwed up the timing, so you just get to know we have 58 Infantry instead.

Power graph looks nice. Demos not shown but we're still 50000 soldier points behind BGN.

(March 9th, 2015, 01:30)pindicator Wrote: Tyr was my favorite city. Well, aside from the obvious shrine city.
Glad you didn't burn it
I think we're going to like it a lot too

We started by loaning Joey some cash in the hope he'd go after TBS. I checked the turn log after accepting this to discover that he's attacking HAK instead


Dreylin has put a bunch of units together in his capital. If we can heal up a stack of Infantry we should be able to waddle up to the city through Giza without worry, but then we need some cannons to drop the walls if we want to get odds. I think Cannons drop 16% a turn, so we might get odds on the first turn at 28%, but it'll probably be two turns for the two Cannon we have in theater to drop them to 0%. We have a few Pinch and some C2 Inf to use, but I've glad he doesn't have CG2 Rifles yet. Although I bet those Longbows will get upgraded next turn - researching Astronomy probably isn't his top priority any more.

Down to business - Giedi Prime is the first target (after simming the culture to make sure we hit cities in the right order this turn
Filler->Giedi

- C2 Amphi Inf vs CG Rifle 96%... WIN! (4 hits)
- C2 Amphi Inf vs CG Rifle 96%... WIN (1 hit)
- C2 Amphi Gren vs CG Musket 76%... WIN! (3 hits)
- 13.6 Amphi Inf vs Rifle 80%... WIN! (3hits)
- C1 Pinch Inf vs Rifle 95%... WIN (3 hits)
- Amphi Cuir vs CG LB 83%... WIN!
Getting 151 gold, a Granary, a Lighthouse, a Harbour, a Market and a Sacrificial Altar!


Next we can hit Filler.
- G2 Inf vs CG Rifle 62%... LOSS (1 hit!)

- Injured C2 Cav vs Injured Rifle 47% (16% retreat)... WIN! (Injured to 0.4/15!)
We get 80 gold, a Granary and a Forge, pretty nice again

Next up, Ix is empty! And we have commandos! And Railroads!


221 gold and a Lighthouse - perhaps making up for us getting so much infra from Giedi. Reinforced it with a couple of Infantry and moved a 6-move Galleon full of Commando Inf to threaten both Memphis and Salusa Secundis next turn.

Finally we thought about charging a bunch of 2-movers into the Rifle in Giza, but decided that we wouldn't start our trudge to the Capital until next turn anyway and Dreylin can't draft the city, so we just moved a stack of six (moderately injured) Infantry next to the city so we can take it next turn and crossed our fingers that he doesn't whip or reinforce it.
I was trying to be lazy and show you where all our units are without a bunch of screenshots, but I seem to have screwed up the timing, so you just get to know we have 58 Infantry instead.

Power graph looks nice. Demos not shown but we're still 50000 soldier points behind BGN.

Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
In progress: Rimworld