Turn 210
In charity news Krill demanded coal from us, which I'm happy to provide for as long as he stays at war with BGN
. In war news it looks like HAK is collapsing pretty fast. In jewelry news we got a silver pop at a production city
. In Science news we got our GS in Marmalade, so the Artist/Priest due from Kirby in three turns lets us start our 3-man golden age. In non-charity news BGN took Thebes and kept it with an Infantry
. Mr Going Nowhere also seems to be building Galleons near our coast, so I've put all our EPs on him again - getting investigate city on TBS can wait. We will settle a couple of cities in the no-mans land on turn 212 as long as BGN doesn't beat us to them.

Interestingly Dreylin sacrificed 5 cats and 21 Rifles to kill four of our Infantry and badly hurt a lot of others. I'm pretty happy with that exchange - even though the last three battles were won at 40%, 40% & 54% and the average odds were ~10% so I'd only expect to have lost 2.5 battles. It means a lot of our Infantry can take Pinch to promo-heal and with the GG medic should be 100% next turn when we were planning to attack anyway (all the units with a white dot will get 35% healing). It also means that a lot more of our units can high-tail it over to the shrine next turn. Also note that I was wrong about how much damage Cannons do to walls - so next turn it looks like we use a Cannon and three Cats to bombard, then suicide one of each if we need to get odds.

The penultimate city of the war is Memphis, with seven Rifles and a War Chariot in.

C3 Amphi Inf vs CG Rifle 91%... WIN (2 hits)
C3 Amphi Inf vs CG Rifle 96%... WIN (3 hits)
C3 Amphi Inf vs CG Rifle 98%... WIN (2 hits)
C2 Amphi Inf vs Rifle 98%... FLAWLESS WIN
18.6/20 C2 Amphi Inf vs Rifle 97%... WIN(3 hits)
C2 Amphi Gren vs Rifle 89%... WIN (6 hits
)
Inf vs Rifle 68%... WIN (1 hit) and another Great General!
Inf vs War Chariot 99%... FLAWLESS WIN

We get 123 gold, a Lighthouse, a Harbour and a Sacrificial Altar. And it wasn't really close after all
.
Exploring BGN's border with Ruff - the disputed territory that Russia prevented Babylon from annexing, leading to the current standoff with Krovice - Ruff has some dodgy promotions going on - with free Guerrilla already G2 would have made a lot more sense than CG1 in this hill city
.

We'll have five Infantry, six Machine Guns and some other stuff in the shrine next turn. Then every unit that is left over from our attack on Dreylin will arrive on t212. Unfortunately dtay's new city stole the pigs so the shrine will shrink a bit (to size 9 probably). I think we have to push him off this landmass, its just a shame that we've only got one Galleon on the north coast, as dumping a bunch of units in Rhi'anon to kill his Cavalry stack would work nicely. Anyway I'm collecting Amphi units on a bunch of 6-move Galleons to give us some flexibility if we do decide to do some more expansion
.

Still have some worker and unit moves to do and I haven't looked over the cities yet, so I'll finish off the turn this evening.
Demos and power
In charity news Krill demanded coal from us, which I'm happy to provide for as long as he stays at war with BGN



Interestingly Dreylin sacrificed 5 cats and 21 Rifles to kill four of our Infantry and badly hurt a lot of others. I'm pretty happy with that exchange - even though the last three battles were won at 40%, 40% & 54% and the average odds were ~10% so I'd only expect to have lost 2.5 battles. It means a lot of our Infantry can take Pinch to promo-heal and with the GG medic should be 100% next turn when we were planning to attack anyway (all the units with a white dot will get 35% healing). It also means that a lot more of our units can high-tail it over to the shrine next turn. Also note that I was wrong about how much damage Cannons do to walls - so next turn it looks like we use a Cannon and three Cats to bombard, then suicide one of each if we need to get odds.
The penultimate city of the war is Memphis, with seven Rifles and a War Chariot in.
C3 Amphi Inf vs CG Rifle 91%... WIN (2 hits)
C3 Amphi Inf vs CG Rifle 96%... WIN (3 hits)
C3 Amphi Inf vs CG Rifle 98%... WIN (2 hits)
C2 Amphi Inf vs Rifle 98%... FLAWLESS WIN

18.6/20 C2 Amphi Inf vs Rifle 97%... WIN(3 hits)
C2 Amphi Gren vs Rifle 89%... WIN (6 hits

Inf vs Rifle 68%... WIN (1 hit) and another Great General!
Inf vs War Chariot 99%... FLAWLESS WIN
We get 123 gold, a Lighthouse, a Harbour and a Sacrificial Altar. And it wasn't really close after all

Exploring BGN's border with Ruff - the disputed territory that Russia prevented Babylon from annexing, leading to the current standoff with Krovice - Ruff has some dodgy promotions going on - with free Guerrilla already G2 would have made a lot more sense than CG1 in this hill city

We'll have five Infantry, six Machine Guns and some other stuff in the shrine next turn. Then every unit that is left over from our attack on Dreylin will arrive on t212. Unfortunately dtay's new city stole the pigs so the shrine will shrink a bit (to size 9 probably). I think we have to push him off this landmass, its just a shame that we've only got one Galleon on the north coast, as dumping a bunch of units in Rhi'anon to kill his Cavalry stack would work nicely. Anyway I'm collecting Amphi units on a bunch of 6-move Galleons to give us some flexibility if we do decide to do some more expansion

Still have some worker and unit moves to do and I haven't looked over the cities yet, so I'll finish off the turn this evening.
Demos and power
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
In progress: Rimworld