Turn 218
The reason we're not attacking this turn - Kharbranth is stuffed so it'd take more than a turn to get through, meaning the stack of Frigates there could mince our boats...

But we need to do something about the defensive pact if we're coming back with destroyers. I moved our boats SW one tile and declared on TBS, trigering a dtay declaration and kicking us out of his culture.

Our boats ended up 1SE of where I'd assumed, but that was fine. It did cost us 20 gold, 80 beakers in lost trade income though. Sorry Fintourist! I offered dtay a cease fire straight away, then next turn while we upgrade our Frigates to destroyers and a couple of 4-move galleons to 5-move transports (needed for tactical reasons) we can ask him for open borders.

In the mean time we might as well take advantage of this opportunity to get some XP...
- Frigate vs Caravel 99%... WIN (one hit)
- C2 Cav vs Explorer 99%... FLAWLESS WIN

- C1 Galleon vs Caravel 89%... WIN (4 hits
)
- Infantry vs Explorer 99%... didn't happen. Wait. What?

BGN (who was playing at the same time as me) took our declaration of war on TBS as a cue to close borders with him, meaning the explorer (and an airship I was about to kill) teleported. I'm happy that TBS will get a bit less income and that our western flank is protected but I really wanted that 1XP!
On techs - this turn we get Combustion, then we'll want to spend a bit of cash upgrading Frigates, and then we'll either go for
- Flight (3 turns at break-even) - Carriers and Fighters for what THH tells me is the full Sirian Doctrine
- Industrialism (4 turns at break-even) - Tanks and Battleships to crush TBS's resistance
- Radio (3 turns at break-even) - for the Eiffel Tower and Rock n Roll in Zucchini and Carrot.
I think Flight is the more useful military tech since we need another GG for commando tanks. I'm inclined slightly towards Radio though, because I don't want BGN sniping the wonders from us. Hmmm.
Demos and power
The reason we're not attacking this turn - Kharbranth is stuffed so it'd take more than a turn to get through, meaning the stack of Frigates there could mince our boats...
But we need to do something about the defensive pact if we're coming back with destroyers. I moved our boats SW one tile and declared on TBS, trigering a dtay declaration and kicking us out of his culture.
Our boats ended up 1SE of where I'd assumed, but that was fine. It did cost us 20 gold, 80 beakers in lost trade income though. Sorry Fintourist! I offered dtay a cease fire straight away, then next turn while we upgrade our Frigates to destroyers and a couple of 4-move galleons to 5-move transports (needed for tactical reasons) we can ask him for open borders.
In the mean time we might as well take advantage of this opportunity to get some XP...
- Frigate vs Caravel 99%... WIN (one hit)
- C2 Cav vs Explorer 99%... FLAWLESS WIN
- C1 Galleon vs Caravel 89%... WIN (4 hits

- Infantry vs Explorer 99%... didn't happen. Wait. What?
BGN (who was playing at the same time as me) took our declaration of war on TBS as a cue to close borders with him, meaning the explorer (and an airship I was about to kill) teleported. I'm happy that TBS will get a bit less income and that our western flank is protected but I really wanted that 1XP!

On techs - this turn we get Combustion, then we'll want to spend a bit of cash upgrading Frigates, and then we'll either go for
- Flight (3 turns at break-even) - Carriers and Fighters for what THH tells me is the full Sirian Doctrine
- Industrialism (4 turns at break-even) - Tanks and Battleships to crush TBS's resistance
- Radio (3 turns at break-even) - for the Eiffel Tower and Rock n Roll in Zucchini and Carrot.
I think Flight is the more useful military tech since we need another GG for commando tanks. I'm inclined slightly towards Radio though, because I don't want BGN sniping the wonders from us. Hmmm.
Demos and power
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
In progress: Rimworld