Turn 227
Nothing too special happened this turn and it's way too late for a OH-quality report (sorry!) :P
TBS has started a Golden Age and has some cities in great artist duties. Elensafar will be really fast once he hits the slider and Weldyn will be decent too. The 3rd city will need some artist-bomb support. If our attack is a success and we manage to burn Frontline that should be a major delay for TBS. At least so far I haven't found a decent back-up culture city.
TBS has annoyingly many destroyers and bunker build is a great choice in Lashing (where we are heading). No need to abort the plan, but we should consider bringing further navy towards TBS so that we can comfortably keep the control of the area even if he upgrades ships heavily. (TBS needs to save gold on t228, upgrade on t229 --> next couple turns are under control also in the "worst case scenario".
Let's see what happens and how well TBS reacts. There are so many moving pieces in the area that at the very least we are giving him a decent opportunity to make mistakes. TBS is a good player though, so we might need to satisfy ourselves with slowing him down a little bit, but who knows, maybe we can achieve a bit more than that. Next turn and especially the one after that should be interesting..
Nothing too special happened this turn and it's way too late for a OH-quality report (sorry!) :P
TBS has started a Golden Age and has some cities in great artist duties. Elensafar will be really fast once he hits the slider and Weldyn will be decent too. The 3rd city will need some artist-bomb support. If our attack is a success and we manage to burn Frontline that should be a major delay for TBS. At least so far I haven't found a decent back-up culture city.
TBS has annoyingly many destroyers and bunker build is a great choice in Lashing (where we are heading). No need to abort the plan, but we should consider bringing further navy towards TBS so that we can comfortably keep the control of the area even if he upgrades ships heavily. (TBS needs to save gold on t228, upgrade on t229 --> next couple turns are under control also in the "worst case scenario".
Let's see what happens and how well TBS reacts. There are so many moving pieces in the area that at the very least we are giving him a decent opportunity to make mistakes. TBS is a good player though, so we might need to satisfy ourselves with slowing him down a little bit, but who knows, maybe we can achieve a bit more than that. Next turn and especially the one after that should be interesting..
