(April 22nd, 2015, 18:22)Ceiliazul Wrote: Those moves from TBS are pretty cool. You might even say... bad ass.
Yeah, indeed. The loss of our old 4-mover ships was more of a oversight from our part. We just did pay enough attention there, as the stakes weren't that high. However, using teleporting as a tactical element shows that TBS knows what he is doing (which is of course expected here).
However, what's going on with the Eiffel build is something I want to know after the game. I remember thinking that TBS is playing stupidly reg the Eiffel city as he had 400+/150 hammers in an artillery build. There must be something in the overflow mechanics that I'm not aware of, otherwise I can't see how he managed to get 129 base hammers overflow from that build. His base production was also exactly 129 base hammers, coincidence? somehow related?


Quote:Stuff like that is why playing against humans is more exciting than ai. And victory is much sweeter when you win anyway!
Totally. I don't know yet whether we get to enjoy victory in this game (this turn might already be interesting), but playing against humans is really the key for me when it comes to enjoying civ. I guess I have played less than 20 single player games until the victory / to the point where victory is certain. During the last couple of years I have sometimes started new games, but I always end up getting bored latest in the mid-game when I should start conquering land or something. I just can't get myself motivated enough to pay attention to micro or take care of unit logistics unless I'm competing against humans. I guess participating in tournament games here or at other civ sites would be a compromise, but MP is simply a lot more interesting for me.
