Turn 243
Ah, here's Yuri's real third culture city. Unfortunately it's well away from where we can do it any serious damage
. With the Cathedral and a culture build I think it'll start making 450 CPT in eleven turns. That means he'll hit 14000 culture on t268, so the limiting factor for him is the ninth great artist.

He's got three on ice at the moment and has six cities working on Artists.
- Basilisk Caves 93% (3 turns)
- New Silverhead 94% (2 turns)
- Hornshark 100% (25 turns)
- Elensefar 78% (2 turns)
- Tomb of Kesorak 89% (2 turns)
- Alethkar 100% (3 turns)
So that's about a 40% chance that one of them isn't an Artist
.

Then we continued our campaign - this Battleship was the first target, after three fighters soften it up:

- Green Destroyer vs 51HP Battleship 87%.. WIN (3 hits)
Then we try to kill a few more Fighters:
- Fighter battle 1: LOSS (injured defender to 50%)
- Fighter battle 2: LOSS (injured defender to 50%)
- Fighter battle 3: WIN (injured to 50%)
- Fighter battle 4: WIN (injured to 50%)
- Fighter battle 5: WIN
- Fighter battle 6: Destroyed farm
- Fighter battle 7: Failed to destroy mine
- Fighter battle 8: WIN
Now he's down to 8 Fighters
, next we moved into Plako's land:

- Tank vs Cuir 99%... WIN (1 hit) up to 26XP!
And now we have 12 Bombers and 30 Fighters in range to hit next turn in plako's cities. Our commandos might even be able to stop New Silverhead before it can pop its artist.

In other news we started Apollo, the city can convert a few more farms to workshops if we want it quicker...

Victory, demos and power
Ah, here's Yuri's real third culture city. Unfortunately it's well away from where we can do it any serious damage

He's got three on ice at the moment and has six cities working on Artists.
- Basilisk Caves 93% (3 turns)
- New Silverhead 94% (2 turns)
- Hornshark 100% (25 turns)
- Elensefar 78% (2 turns)
- Tomb of Kesorak 89% (2 turns)
- Alethkar 100% (3 turns)
So that's about a 40% chance that one of them isn't an Artist

Then we continued our campaign - this Battleship was the first target, after three fighters soften it up:
- Green Destroyer vs 51HP Battleship 87%.. WIN (3 hits)
Then we try to kill a few more Fighters:
- Fighter battle 1: LOSS (injured defender to 50%)
- Fighter battle 2: LOSS (injured defender to 50%)
- Fighter battle 3: WIN (injured to 50%)
- Fighter battle 4: WIN (injured to 50%)
- Fighter battle 5: WIN
- Fighter battle 6: Destroyed farm
- Fighter battle 7: Failed to destroy mine
- Fighter battle 8: WIN
Now he's down to 8 Fighters

- Tank vs Cuir 99%... WIN (1 hit) up to 26XP!
And now we have 12 Bombers and 30 Fighters in range to hit next turn in plako's cities. Our commandos might even be able to stop New Silverhead before it can pop its artist.
In other news we started Apollo, the city can convert a few more farms to workshops if we want it quicker...
Victory, demos and power
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
In progress: Rimworld