I've only played one game of BNW, and it was a Venice with a folklore/petra start and the new cutural victory. So wouldn't say I'm expert on settings but Normal/Emp sounds reasonable.
Re scouts: I think allowing them is fine
Re folklore: yeah, mostly agree with T-hawk, just don't reroll maps for big desert starts and should be fine.
It's been too long since I've looked over all the civs and won't have time until after work today, but from what I remember most civ faith-generating bonus were pretty weak I think? Maybe we pick one with a direct military advantage, or one with a city state advantage since both militaristic and faith CS will be important?
Re scouts: I think allowing them is fine
Re folklore: yeah, mostly agree with T-hawk, just don't reroll maps for big desert starts and should be fine.
It's been too long since I've looked over all the civs and won't have time until after work today, but from what I remember most civ faith-generating bonus were pretty weak I think? Maybe we pick one with a direct military advantage, or one with a city state advantage since both militaristic and faith CS will be important?