Turn 248
We got a Great Engineer and we won the Internet so it's full steam ahead on research. Here's an example of a city that's pre-workshopped for when Composites comes in.

This turn TBS lost three fighters and shot down one of ours, I did some more sky-pillaging and put our boats in range of Sablestone and Arcanclave. We'll be able to hit one of them in a couple of turns, but they're so packed full of stuff that I don't hold a lot of hope of breaking through. We're becoming more pessimistic about stopping TBS's culture attempt before our spaceship arrives, one of our best hopes is that this 80% Artist turns out to be something else.

We got an unashamedly self-referential event - do we want +1 Happy everywhere, +3 beakers from Universities or 500-630 gold?
- I think the happy is going to be most useful if we're staying at war with TBS. Right now we have WW of 154, translating to 2-3 unhappy faces in our bigger cities. None of them are unhappy at the moment, but its very close in most of our big cities.
- We only have about ten Universities, so that's ~60 BPT.
- 500 extra gold gets us approx 1000 beakers, but not for about ten turns when our current stack of cash runs out.
In the end I went for the happy option - one unhappy face in Alfie is close to 20 BPT and we're very likely to need to do some more fighting
.

Carrot is three turns from completing Apollo - one of the farms will become a workshop next turn to supply the extra hammers. So now we need to get some overflow ready for building the Docking Bay and five Thrusters.

Demos and power.
We got a Great Engineer and we won the Internet so it's full steam ahead on research. Here's an example of a city that's pre-workshopped for when Composites comes in.
This turn TBS lost three fighters and shot down one of ours, I did some more sky-pillaging and put our boats in range of Sablestone and Arcanclave. We'll be able to hit one of them in a couple of turns, but they're so packed full of stuff that I don't hold a lot of hope of breaking through. We're becoming more pessimistic about stopping TBS's culture attempt before our spaceship arrives, one of our best hopes is that this 80% Artist turns out to be something else.
We got an unashamedly self-referential event - do we want +1 Happy everywhere, +3 beakers from Universities or 500-630 gold?
- I think the happy is going to be most useful if we're staying at war with TBS. Right now we have WW of 154, translating to 2-3 unhappy faces in our bigger cities. None of them are unhappy at the moment, but its very close in most of our big cities.
- We only have about ten Universities, so that's ~60 BPT.
- 500 extra gold gets us approx 1000 beakers, but not for about ten turns when our current stack of cash runs out.
In the end I went for the happy option - one unhappy face in Alfie is close to 20 BPT and we're very likely to need to do some more fighting

Carrot is three turns from completing Apollo - one of the farms will become a workshop next turn to supply the extra hammers. So now we need to get some overflow ready for building the Docking Bay and five Thrusters.
Demos and power.
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
In progress: Rimworld