Turn 251
I was a bit worried I hadn't left enough units in Revis to protect our boats and planes, but instead of attacking TBS has emptied Lashing...

We can capture it, but then we'd need 23 Commandos to win every fight to take the MoM. We've only actually got 19 and half of them are Cavalry, so wouldn't be likely to win anyway
. Burning the city would be a useful way to strand his navy (which he moved NW - off the top of this picture) though so we'll be sacrificing a Marine to take it. Then I guess we'll shimmy to the east again and see if we can hit Sablestone.

We get 85 gold from capturing Lashing and burn it even with the Bunker, Granary, Lighthouse, Drydock and Forge... Then the Marine is deleted.

So at the risk of flogging a dead horse I went back to Sablestone. We only have one Transport in range, but with a lot of planes nearby and only a SAM Inf and one MG we can certainly pound the defenders and hopefully get four kills.
We lost one plane to the SAM, then 8 Bombers dealt 40 splashes of damage to the units in Sablestone. Then 18 Fighters and a Guided Missile do some more pounding, but even so our CR2 Tanks only get 74%, mostly because of not being able to take Amphi...
CR2 Tank vs 65HP CG2 Inf 74%... WIN (3 hits)
CR2 Tank vs 54HP CG2 Marine 85%... FLAWLESS WIN and 10 XP
CR2 Tank vs 64HP CG2 Inf 75%... LOSS (2 hits)
C3 Amphi Inf vs 64HP D2 MG 74%... LOSS (1 hit)

Well that's annoying
.
Our tech tree end date is approx eot263 so I'm going to launch our golden age on t253 or 254 just in case that shaves some time off. To that end I've started employing scientists over coast trying to empty the food boxes of our cities before they switch back to coast where they'll get an extra commerce during the GA. Doing that gives us an extra 81 gpt and 732 bpt making our 100% rate 9320 bpt - sustainable for the next five turns, while our B/E rate is about 7000 bpt at 65%. I know Fintourist was assuming the GA starting on t250, but extra hammers into the five Casings and the last two builds - Stasis and Life Support will be very useful.
If we win the Fusion Engineer what do we do with him? He could help Zucchini with the life support if we settle him or bulb Robotics to get draftable Mech Inf to help kill TBS...

Demos, victory and power
I was a bit worried I hadn't left enough units in Revis to protect our boats and planes, but instead of attacking TBS has emptied Lashing...
We can capture it, but then we'd need 23 Commandos to win every fight to take the MoM. We've only actually got 19 and half of them are Cavalry, so wouldn't be likely to win anyway

We get 85 gold from capturing Lashing and burn it even with the Bunker, Granary, Lighthouse, Drydock and Forge... Then the Marine is deleted.
So at the risk of flogging a dead horse I went back to Sablestone. We only have one Transport in range, but with a lot of planes nearby and only a SAM Inf and one MG we can certainly pound the defenders and hopefully get four kills.
We lost one plane to the SAM, then 8 Bombers dealt 40 splashes of damage to the units in Sablestone. Then 18 Fighters and a Guided Missile do some more pounding, but even so our CR2 Tanks only get 74%, mostly because of not being able to take Amphi...
CR2 Tank vs 65HP CG2 Inf 74%... WIN (3 hits)
CR2 Tank vs 54HP CG2 Marine 85%... FLAWLESS WIN and 10 XP

CR2 Tank vs 64HP CG2 Inf 75%... LOSS (2 hits)

C3 Amphi Inf vs 64HP D2 MG 74%... LOSS (1 hit)

Well that's annoying

Our tech tree end date is approx eot263 so I'm going to launch our golden age on t253 or 254 just in case that shaves some time off. To that end I've started employing scientists over coast trying to empty the food boxes of our cities before they switch back to coast where they'll get an extra commerce during the GA. Doing that gives us an extra 81 gpt and 732 bpt making our 100% rate 9320 bpt - sustainable for the next five turns, while our B/E rate is about 7000 bpt at 65%. I know Fintourist was assuming the GA starting on t250, but extra hammers into the five Casings and the last two builds - Stasis and Life Support will be very useful.
If we win the Fusion Engineer what do we do with him? He could help Zucchini with the life support if we settle him or bulb Robotics to get draftable Mech Inf to help kill TBS...
Demos, victory and power
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
In progress: Rimworld