Is Hanging Gardens worthwhile? Usually it is, but it actually seems rather meh here. We don't have any city that will get a major boost from the food, already being short on tiles to work. I guess it could support specialists later (in conjunction with the free Garden for GPP), but do we have any city suited for doing that?
I remember seeing that glitch on a trade route ending in Beyond Earth, so yeah of course it's present here too. Noted. I routinely reload and replay to work around game bugs such as that, no problem there.
I don't think there's anything more efficient to do on Monaco's road, there's only one tile left to do and already got a worker there.
Yes, Organized Religion. Still going to be a while before getting up to Reformation. Maybe we do need to start getting artist specialists going somewhere?
Nope - gotta micro before eot. Cities are processed in order. If Faith has enough beakers to reach CS, it will do so and then the food kicks in starting with the next city (Devotion) right on the same turn. If it's Devotion's beakers that reach it, the food starts with Divinity, and so on. I'll handle it -- although we are pretty much maxed on working all improved tiles anyway.
Tech, Education is one option, or towards Metal Casting for workshops? I think we do want to start flipping our trade routes to production rather than food.
I believe we can, if the scout stays on that hill at the end of a turn. We can't see a city tile or unit of theirs to make contact -- but their sea tile should be able to see us on the CS's turn. I'll try assuming it looks feasible among the barbs.
I remember seeing that glitch on a trade route ending in Beyond Earth, so yeah of course it's present here too. Noted. I routinely reload and replay to work around game bugs such as that, no problem there.
I don't think there's anything more efficient to do on Monaco's road, there's only one tile left to do and already got a worker there.

Yes, Organized Religion. Still going to be a while before getting up to Reformation. Maybe we do need to start getting artist specialists going somewhere?
(June 24th, 2015, 10:31)Ichabod Wrote: *T-Hawk will have to micro everything after CS is researched at eot. Good luck!
Nope - gotta micro before eot. Cities are processed in order. If Faith has enough beakers to reach CS, it will do so and then the food kicks in starting with the next city (Devotion) right on the same turn. If it's Devotion's beakers that reach it, the food starts with Divinity, and so on. I'll handle it -- although we are pretty much maxed on working all improved tiles anyway.
Tech, Education is one option, or towards Metal Casting for workshops? I think we do want to start flipping our trade routes to production rather than food.
(June 24th, 2015, 10:31)Ichabod Wrote: Land revealed with the scout. Notice the CS's borders; we couldn't meet it by land.
I believe we can, if the scout stays on that hill at the end of a turn. We can't see a city tile or unit of theirs to make contact -- but their sea tile should be able to see us on the CS's turn. I'll try assuming it looks feasible among the barbs.