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Holy Warriors - Civilization 5 (BNW) Succession Game

Turn 120: Enhance with the preacher range and +2 faith from wonders.
Wasn’t sure if Chichen was a great build, the primary effect is pretty weak with the golden age nerf in BNW, but left it.
Decide to sign one RA (rome). Take a loan from Morocco, buy Universtiy in Devotion since it will have slow production + need the writers guild. Assign scientists

Rome wants Open Borders swap, accepted as we need it soon.

121: Ugh, barb boat near divinity. Will probably lose work boat and not much we can do. Engineering in, decide to pause Colosseum at Piety for the caravan build.

122: Borobudur done and missionaries head out as per Thawk’s rec, University next.

123: First prophet squelch in Morocco’s capital.
IBT: Cathy does Great Wall. morocco complains about prophet, I say ‘we do what we want’ as we will be hitting his other city. Still Friendly though.

124: nice, one missionary use is enough for Rome! happily kill the barb galley with our city, it didn’t pillage for some reason. Also note:
[Image: 124CulturePicker.png]
I chopped the forest since the worker was there and our culture was not...and removing the forest made the culture picker go here. I know the food hits diminishing returns but this and the tile west of it are rivers, so I think 3F1H still > 1F2H, and repeat this move on the other forest.


IBT: oops, spoke too soon on Morocco.
[Image: MoroccoDenounce.png]

Also a popup says we are tied for lead with 23 techs.
125: Decide to send food to the capital with caravan (this was an expiring TR, not a new one). We aren’t quite to Metal Casting yet.

IBT: Caesar comes to us:
[Image: CaesarAsksDenounce.png]
I decide to go ahead since no one like Iroquois and we want to keep Rome friendly.
Also Iro’s Reform (something about gold to city states, not the one we want eventually). The - for morocco denounce disappeared by end of the set, not sure what happened there but I’ll take it.

126: horses expire, sell to Iro for only 1gpt (no one else giving anything). Hanging Gardens done, onto writer’s guild.

128: Loan from Rome. Need to buy Ragusa - aren’t quite to Chichen yet and happiness will crunch if I don’t renew alliance. In retrospect maybe I should have just gifted a worker for 5 influence - they are running low on tasks.

IBT:
[Image: MariaDOF.png]
Agreeing with Maria seemed good. Russia and Brazil (appropriately smile are also Maria’s friends and gave us ‘attaboys’. Not too much happened the last couple turns, built a workshop in capital, rest of cities finishing longer builds (writer’s guild, Chichen, colosseum).

Exploration: Scout found one more natural wonder, Geneva (religious), Prague (cultured), sort of stuck in a dead end. I haven’t bought OB with Brazil, maybe should have. Note that we should easily win Geneva’s faith quest in 25 turns so don’t trespass there too much. Not much else of note in CS quests. If we get Chichen that locks oup Ragus forever. Still two wanting cocoa, and never saw it on offer from Caesar.

WB found Kiev (Cultured) and hints of an unreachable island in the far NW, but is turning back due to ice.

Religion spread: 3 Roman cities, Devotion, and 2 russian cities done by missionary. I left Moscow alone b/c russia will likely found the last religion, and I think that would wipe out all our presence in Moscow when it happens. Both Moroccan cities by prophet (2 uses left). 2 roman cities done by pressure alone! Our two southern and the two south city states close to converting from pressure too. Already 18 Faith/turn from Pilgrimage!




Decisions: Left a few units unmoved for these reasons:
Missionaries - we have a 2 and 1 use near Sweden. Sigtuna needs 2 spreads to convert, so we can probably only do one of that and Stockholm, both have significant Protestant minorities (hah!). Not sure which one is better.
Prophet: was on its way to Iroquois (assume we squelch their two largest cities) but they spawned one as well.
[Image: DuelingGP.png]
Assuming he bombs Morocco, maybe it makes more sense to undo those than squelch Protestantism? Morocco already hates us, maybe better for them to really hate us than both dislike us?

Policies: Next choice soon. So all 3 AIs with a religion and Piety have reformed, and the ‘buy industrial+ units’ belief is still there. I think we do Mandate of Heaven now, which pushes the Reformation back from ~25 turns from now to more like ~55. We will probably be Industrial before then but think we can make good progress with muskets/cannon.

Caravan: I held it for a turn so cap could finish workshop enabling a production convoy. My move would be production to Divinity (finishing Chichen, still needs Lighthouse + Uni) but next player can decide.

Cap build: recommend circus then Notre Dame, although I haven’t gotten to barracks yet anywhere either. We have to start spending the faith on units in ~5 turns (at 800 we’d get another prophet). Note I haven’t run scientists yet in capital either, prioritizing builds, but maybe time to change that? Also I had rejiggered tiles to get the workshop done this turn, think I restored back sensibly but please check.

Tech, units:
Almost to Physics/Trebs.
I think pretty clear/direct route: Steel->Gunpowder->Chemistry for killing power (foot and siege, bypass xbows and knights). Slot in optics somewhere if we want that one lighthouse; I didn’t since I left Divinity on the wonder. Hmmm, longswords aren’t much weaker than muskets, apologies as I robotically re-sold our iron late in the turnset, maybe that was bad idea. I did keep one horses near the end in case team wants Chivarly and Knights. If not Cathy will buy them for 2gpt.

Yuris is up! Thanks again for the swap and flexibility.
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Messages In This Thread
RE: Civilization 5 (BNW) Sucession Game - by Rowain - June 2nd, 2015, 10:59
RE: Civilization 5 (BNW) Sucession Game - by T-hawk - June 3rd, 2015, 00:23
RE: Civilization 5 (BNW) Sucession Game - by Rowain - June 3rd, 2015, 00:47
RE: Civilization 5 (BNW) Sucession Game - by T-hawk - June 3rd, 2015, 15:51
RE: Civilization 5 (BNW) Sucession Game - by Rowain - June 3rd, 2015, 17:32
RE: Civilization 5 (BNW) Sucession Game - by T-hawk - June 5th, 2015, 09:36
RE: Civilization 5 (BNW) Sucession Game - by retep - June 5th, 2015, 16:16
RE: Civilization 5 (BNW) Sucession Game - by T-hawk - June 5th, 2015, 23:56
RE: Civilization 5 (BNW) Sucession Game - by Rowain - June 6th, 2015, 01:39
RE: Civilization 5 (BNW) Sucession Game - by retep - June 6th, 2015, 15:57
RE: Civilization 5 (BNW) Sucession Game - by Rowain - June 7th, 2015, 02:21
RE: Civilization 5 (BNW) Sucession Game - by T-hawk - June 7th, 2015, 03:24
RE: Civilization 5 (BNW) Sucession Game - by Rowain - June 7th, 2015, 15:52
RE: Civilization 5 (BNW) Sucession Game - by Rowain - June 8th, 2015, 01:17
RE: Civilization 5 (BNW) Sucession Game - by Rowain - June 8th, 2015, 05:34
RE: Civilization 5 (BNW) Sucession Game - by T-hawk - June 8th, 2015, 15:39
RE: Civilization 5 (BNW) Sucession Game - by Rowain - June 8th, 2015, 16:21
RE: Civilization 5 (BNW) Sucession Game - by T-hawk - June 9th, 2015, 00:39
RE: Civilization 5 (BNW) Sucession Game - by Rowain - June 9th, 2015, 01:19
RE: Civilization 5 (BNW) Sucession Game - by T-hawk - June 9th, 2015, 10:58
RE: Civilization 5 (BNW) Sucession Game - by Wyatan - June 9th, 2015, 12:11
RE: Civilization 5 (BNW) Sucession Game - by T-hawk - June 9th, 2015, 21:10
RE: Civilization 5 (BNW) Sucession Game - by T-hawk - June 10th, 2015, 00:05
RE: Civilization 5 (BNW) Sucession Game - by Rowain - June 10th, 2015, 01:14
RE: Civilization 5 (BNW) Sucession Game - by Rowain - June 10th, 2015, 04:00
RE: Civilization 5 (BNW) Sucession Game - by Ichabod - June 10th, 2015, 08:17
RE: Civilization 5 (BNW) Sucession Game - by Ichabod - June 10th, 2015, 08:23
RE: Civilization 5 (BNW) Sucession Game - by T-hawk - June 10th, 2015, 09:21
RE: Holy Warriors - Civilization 5 (BNW) Succession Game - by timmy827 - June 28th, 2015, 01:07

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