Turn 255 proper
Okay, this is just getting weird. If I knew whose improvement it was I might be tempted, but what if its one of ours?

I forgot to mention in the tech speed discussion that we've got a Great Merchant due in two turns, who will shuttle over to BGN's lands to run a mission in one of his bigger coastal cities (with a customs house - that does influence the return doesn't it?) on t259. That should keep us going at 100% indefinitely and allow some research builds.

These are all the cities that aren't building wealth, some of the odder builds are for overflow purposes.

Demos, victory and power
Okay, this is just getting weird. If I knew whose improvement it was I might be tempted, but what if its one of ours?
I forgot to mention in the tech speed discussion that we've got a Great Merchant due in two turns, who will shuttle over to BGN's lands to run a mission in one of his bigger coastal cities (with a customs house - that does influence the return doesn't it?) on t259. That should keep us going at 100% indefinitely and allow some research builds.
These are all the cities that aren't building wealth, some of the odder builds are for overflow purposes.
Demos, victory and power
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
In progress: Rimworld