Well, I already decided on my own during my turnset about who to attack first.
Rome came with a proposal that I couldn't deny on turn 144, after they made peace with Iroquois, taking Akwesasme:


So, I chose the "give me 10 turns to prepare" option. That's why I roaded on the direction of Morocco. I think we should raze Rabat and keep Marrakesh, buying a courthouse ASAP. I don't care about diplo penalties that much, we only need to keep Rome on our good side, since they are a great buffer between us and the other civs (unrelated question, is "us" right here or should I use "we"?), and Rome will be attacking with us. We can take care about not elliminating the next Civs, like Iros and Sweden/Russia, but Morocco's two cities have to go, IMO.
Seriously, after this border pop, we are completely surrounded by Rome:

Rome is playing a good game. But if we keep them allied until all other civs are conquered, it'll be trivial to alpha strike their Capital for a win.
---
I messed up big time while buying a missionary this turnset. First, I bought it from Devotion instead of the Capital, losing the extra spread. And, that ended up not mattering, becuase I lost that fool to a barb, while trying to reach Vilnius:

Perhaps someone wants to try and free it from the closest barb camp...

On other religious news, I used one spread of the GPro in Stockholm, but it wasn't enough to get it to convert (we only got 6 followers). After that, I sent it to Moscow, which was a messy thing, due to a lot of swedish units blocking the way...
---
I've built an Academy with the GSci, on the tile T-Hawk suggested:

I saved the Great Writer to be used after/during the GA, for the culture bonus. I saw no benefit in rushing the next SP for a few turns. I think we can go for Theocracy first, since we'll have the Great Writer to speed us along to the next SPs (and probably another GW after that too).
---
I prioritized Universities as builds all around and food for growth, especially in Divinity and Piety. I worked the scientist specialists as soon as they became avaiable.
Capital went Notre Dame -> Temple -> Colosseum (for Circus Maximus to boost our happiness for the next conquests) -> Grand Temple. Devotion went HE -> Armory, so we focus all military buildings on one city.

---
Random notes:
*I promoted the purchased Trebs to boost against open terrain, since almost all Iro and Morocco cities are on open terrain. I bought units when there were risks of birthing a GPro and wasting all our accumulated faith.
*After Gunpowder, we got a Spy. I'm not exactly sure about what to do with them and how they work, so I've sent him to Marrakesh, to give us some vision for the war.
*I renewed the DoF with Rome.
*Monaco wants a new Natural Wonder, which I think we'll find eventually. Vilnius also wants Cocoa... Man, when we get Cocoa, we are in for a big boost in influence. No dice during this turnset, though.
---
Things to decide:
*What to pick for our next SP?
*Do we keep using TRs for food/production? Perhaps using some of them for gold would make sense nowm, because our gold production is really stagnating and the building/unit costs are starting to ramp up.
*I'm not sure about what to do with our workers. Some of them are fortifying in tiles waiting for the next cultural expansion, I preroaded some tiles too (not finishing the roads to get no cost for now).
---
Pictures:
Barbs in the end of the world:

Road to Rabat:

Overview:

Demos:




So, I chose the "give me 10 turns to prepare" option. That's why I roaded on the direction of Morocco. I think we should raze Rabat and keep Marrakesh, buying a courthouse ASAP. I don't care about diplo penalties that much, we only need to keep Rome on our good side, since they are a great buffer between us and the other civs (unrelated question, is "us" right here or should I use "we"?), and Rome will be attacking with us. We can take care about not elliminating the next Civs, like Iros and Sweden/Russia, but Morocco's two cities have to go, IMO.
Seriously, after this border pop, we are completely surrounded by Rome:

Rome is playing a good game. But if we keep them allied until all other civs are conquered, it'll be trivial to alpha strike their Capital for a win.
---
I messed up big time while buying a missionary this turnset. First, I bought it from Devotion instead of the Capital, losing the extra spread. And, that ended up not mattering, becuase I lost that fool to a barb, while trying to reach Vilnius:

Perhaps someone wants to try and free it from the closest barb camp...


On other religious news, I used one spread of the GPro in Stockholm, but it wasn't enough to get it to convert (we only got 6 followers). After that, I sent it to Moscow, which was a messy thing, due to a lot of swedish units blocking the way...
---
I've built an Academy with the GSci, on the tile T-Hawk suggested:

I saved the Great Writer to be used after/during the GA, for the culture bonus. I saw no benefit in rushing the next SP for a few turns. I think we can go for Theocracy first, since we'll have the Great Writer to speed us along to the next SPs (and probably another GW after that too).
---
I prioritized Universities as builds all around and food for growth, especially in Divinity and Piety. I worked the scientist specialists as soon as they became avaiable.
Capital went Notre Dame -> Temple -> Colosseum (for Circus Maximus to boost our happiness for the next conquests) -> Grand Temple. Devotion went HE -> Armory, so we focus all military buildings on one city.

---
Random notes:
*I promoted the purchased Trebs to boost against open terrain, since almost all Iro and Morocco cities are on open terrain. I bought units when there were risks of birthing a GPro and wasting all our accumulated faith.
*After Gunpowder, we got a Spy. I'm not exactly sure about what to do with them and how they work, so I've sent him to Marrakesh, to give us some vision for the war.
*I renewed the DoF with Rome.
*Monaco wants a new Natural Wonder, which I think we'll find eventually. Vilnius also wants Cocoa... Man, when we get Cocoa, we are in for a big boost in influence. No dice during this turnset, though.
---
Things to decide:
*What to pick for our next SP?
*Do we keep using TRs for food/production? Perhaps using some of them for gold would make sense nowm, because our gold production is really stagnating and the building/unit costs are starting to ramp up.
*I'm not sure about what to do with our workers. Some of them are fortifying in tiles waiting for the next cultural expansion, I preroaded some tiles too (not finishing the roads to get no cost for now).
---
Pictures:
Barbs in the end of the world:

Road to Rabat:

Overview:

Demos:
