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Holy Warriors - Civilization 5 (BNW) Succession Game

I've had a change of weekend plans thanks to a broken water pipe flooding my apartment. I may have a window to play Saturday afternoon, don't skip me just yet.

(July 10th, 2015, 02:27)timmy827 Wrote: Remember that even if cannons blast a city down to 0 HP, musket or other nonsiege still has to attack to capture and takes a good bit of damage doing so.
While that is going on, move some of the siege into rome east of marrakech. Ideally we could get all 5 to advance/fire together…

Yup, I know how to handle Civ 5 warfare like this. Keep everything out of city firing range until it all advances together, which will be into those 5 tiles you marked.

Can't capture Great People other than prophets, it just dies. So yes let's hope the engineer plants a Manufactory for us.

5 siege is not overkill, it's about right. 3 or 4 can take a mature city but will be slow enough to incur a loss or two. 5 have a decent chance at coming away all intact. Marrakech likely has at least walls and maybe a castle (it should be possible although I'm not sure exactly how, to figure this from graphics / displayed strength / damage values.)

Converting farms to mines is reasonable now. When food costs 200+ for a new citizen, plus some happiness source, hammers are worth more. Don't worry about 6 lost turns on the tile, that's peanuts.

I think we will need Zoos. Also want to get to Acoustics sometime for our UB (200 hammers 3 happy), might that be worth a diversion before Dynamite?

(July 10th, 2015, 02:27)timmy827 Wrote: (the razing city doesn’t count for ‘must have a university/monument in all cities to build oxford/National Epic’)

It does. The Oxford build order is now illegal - notice if you change away from it, you can't change back. It will be forcibly changed at EOT (and lose out on the turn's production). Cap can't do Ironworks either at the moment thanks to Rabat, so let's hope we do capture Marrakech's.

(July 10th, 2015, 02:27)timmy827 Wrote: Great Scientist still unused, I don’t see any immediately crucial tech so I think holding for a slightly later bulb makes sense. (it’s already a 100 turn payback for academy. I really, really don’t think that is worth it)

Agreed. It's pretty much always true that the first GS is worth settling then the second never is. Partly due to the first GS increasing the bulb value of the second.

(July 10th, 2015, 02:27)timmy827 Wrote: Also, maybe the spy should come home after the tech steal? We had Theology pilfered. I remember from another game that the AI’s all get spies when the player does - and since the tech stealing rate is based on research rate, if the player is ahead they will all come to our captial.

Don't bother playing defense. Keep stealing. A blocked steal puts us up one tech relative to one AI. A successful steal of our own puts us up one tech relative to all AIs.

(July 10th, 2015, 02:27)timmy827 Wrote: Sigh, we haven’t planted a city for 80 turns…

It's completely normal to never plant any more cities past 1 AD. The penalties for expansion are just too severe for any city starting that late.
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Messages In This Thread
RE: Civilization 5 (BNW) Sucession Game - by Rowain - June 2nd, 2015, 10:59
RE: Civilization 5 (BNW) Sucession Game - by T-hawk - June 3rd, 2015, 00:23
RE: Civilization 5 (BNW) Sucession Game - by Rowain - June 3rd, 2015, 00:47
RE: Civilization 5 (BNW) Sucession Game - by T-hawk - June 3rd, 2015, 15:51
RE: Civilization 5 (BNW) Sucession Game - by Rowain - June 3rd, 2015, 17:32
RE: Civilization 5 (BNW) Sucession Game - by T-hawk - June 5th, 2015, 09:36
RE: Civilization 5 (BNW) Sucession Game - by retep - June 5th, 2015, 16:16
RE: Civilization 5 (BNW) Sucession Game - by T-hawk - June 5th, 2015, 23:56
RE: Civilization 5 (BNW) Sucession Game - by Rowain - June 6th, 2015, 01:39
RE: Civilization 5 (BNW) Sucession Game - by retep - June 6th, 2015, 15:57
RE: Civilization 5 (BNW) Sucession Game - by Rowain - June 7th, 2015, 02:21
RE: Civilization 5 (BNW) Sucession Game - by T-hawk - June 7th, 2015, 03:24
RE: Civilization 5 (BNW) Sucession Game - by Rowain - June 7th, 2015, 15:52
RE: Civilization 5 (BNW) Sucession Game - by Rowain - June 8th, 2015, 01:17
RE: Civilization 5 (BNW) Sucession Game - by Rowain - June 8th, 2015, 05:34
RE: Civilization 5 (BNW) Sucession Game - by T-hawk - June 8th, 2015, 15:39
RE: Civilization 5 (BNW) Sucession Game - by Rowain - June 8th, 2015, 16:21
RE: Civilization 5 (BNW) Sucession Game - by T-hawk - June 9th, 2015, 00:39
RE: Civilization 5 (BNW) Sucession Game - by Rowain - June 9th, 2015, 01:19
RE: Civilization 5 (BNW) Sucession Game - by T-hawk - June 9th, 2015, 10:58
RE: Civilization 5 (BNW) Sucession Game - by Wyatan - June 9th, 2015, 12:11
RE: Civilization 5 (BNW) Sucession Game - by T-hawk - June 9th, 2015, 21:10
RE: Civilization 5 (BNW) Sucession Game - by T-hawk - June 10th, 2015, 00:05
RE: Civilization 5 (BNW) Sucession Game - by Rowain - June 10th, 2015, 01:14
RE: Civilization 5 (BNW) Sucession Game - by Rowain - June 10th, 2015, 04:00
RE: Civilization 5 (BNW) Sucession Game - by Ichabod - June 10th, 2015, 08:17
RE: Civilization 5 (BNW) Sucession Game - by Ichabod - June 10th, 2015, 08:23
RE: Civilization 5 (BNW) Sucession Game - by T-hawk - June 10th, 2015, 09:21
RE: Holy Warriors - Civilization 5 (BNW) Succession Game - by T-hawk - July 10th, 2015, 09:51

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