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Holy Warriors - Civilization 5 (BNW) Succession Game

Good, got it for tomorrow.

(July 20th, 2015, 22:16)T-hawk Wrote: Looks good, yeah that Lancer sounds like a fine choice. You do want mounted units to pick off exposed enemy ranged units.

You never reassigned Marrakech's tiles after annexing. It should be on a lot more food, and building an aqueduct (but finish the workshop first now.)

Hmm, actually yuris took my advice to stagnate growth and bang out hammers. I do think in the long run happiness is our biggest constraint we can really address, so not sure a growth strategy is that good. Maybe Marrakech is a strong enough + captured early enough that it makes sense there. Let's riff on this for a bit:

-we seem to think that tech research is not too important - Artillery and Industrialization are the big goals, and we are almost there; and the faith costs mechanic means that faster research is kind of a mixed bag. so growing our core cities isn't very important as basically all the good tiles are already in play.
-I do think unhappiness will continue to be a problem, it does reduce the strength of your units so we want to stay green.
-I'm not sure culture is too important longterm. We will finish Piety my set; for Ideologies we really want Volunteer Army but only need one more policy assuming we can get the Factories in time. (Industrialization is 20 turns away but the scientist we have will reduce it to 12. 5 turns for next policy, something like 22 more after that factoring in Sistine, which we can burn a writer on. Shouldn't be hard to get the 3 factories even without rush buying, unless we get really shafted like not enough coal). After that I'm not seeing a whole lot else that would make much difference either in Freedom or the other policies.
-of course more faith would help but we can't do a whole lot to change the rates now; can add a bit here and there (shrine/temple in any keeper cities, the few more wonders we get). The last major faith increase I see is saving our prophet for captured Moscow (lots of wonders in there).

Speaking of which, what 2 level1 items from Freedom do we want? If you take my position that happiness is the big worry that we have control over, Universal Healthcare (+1 happy per national wonder, we will have 8 with National Epic, note the Writer's/Artist/Music Guilds do not count) seems like a sure choice. Capitalism (+1 happy per Mint, Bank, Stock Exchange) is the other happiness one, although the happy/hammer ratio is pretty low. The other options all look fairly blah if you agree that more tech, culture, great people not crucial.

Quote:Don't worry about spying. It doesn't hurt us. We don't lose anything unlike the more annoying parts of Civ 4 espionage. It's just espionage economy on their part. We'd be doing the same thing if anyone had anything to steal.
We are set up to steal Astronomy from Portugal in a long time. (I will probably slot in Optics at some point during my turnset so Astro is unlocked).

Quote:No idea if the Artist or Musician Guilds are worthwhile. Do we need tourism from great works to resist enemy tourism influence, or will that not matter? Will we make use of the culture towards policies and ideologies or is it a drop in the bucket? I really don't know.
I think Artist Guild is marginal but agree Piety has little else to do. I guess way of thinking is that a golden age is 15 turns of +20% culture, so like 3 turns of extra culture, weak compared to a Writer but maybe the 100 point artist, and bit of culture from the specialists bringing forward the Legions a turn, is worthwhile.
We do not need any tourism. Our culture is our defense against other civ's tourism/ideology creating unhappiness and we have a lot of culture. I don't see enough AI's reaching Ideologies before we gut them for it to be a worry even if we weren't the leading culture civ.
EDIT: well, after forum reading, our tourism does help a bit; unhappiness happens if another civ has a different ideology, and a higher tourism level vs. you than the reverse. (only the 'block levels', which are at 10% and 30% of culture). Still I think we will be ok; we will be plundering more Great Works and don't think it matters too much to create our own.

Quote:Brandenburg Gate sounds as good as anything, wouldn't mind a second Great General with the army to reliably cover all the units.
Agree, that in Devotion next, will take a very long time but Devotion has little else to work on (do note that eventually we want the UB there).
Quote:There's also National Epic to do. I guess the capital should get it with the most wonder GPP to multiply. I think it can fit in before we conquer a Swedish city without a monument.
Yes, in capital, although I don't think we will ever cash out those Great Engineer points. Devotion would be a more natural fit (as we will use its Scientist and Writer points) but it will be tied up with BBGate.

Quote:The eastern scout should go explore through Cahokia. The western scout should be heading towards Mombasa in order to go exploring over ocean when we get Astronomy. We have a steal coming from Portugal that seems likely to be Optics.
as mentioned, think worth research optics before the steal so it can be Astronomy.

War plans: Declare on Sweden this turn or next. Raze Osinika (yeah it's a puppet and we could in theory bypass it, but the mountains make attacking Sigtuna & Stockholm dicey without having those plains open). Not sure if we should keep Sigtuna; tempted to burn as Stockholm will have salt too. Will ask Rome to join - he has no warmonger hatred towards us, so I'm assuming that doesn't build if he is your ally in war when you capture a city, so will keep him on our good side.


Other questions:
-keep selling Ivory right? (Joao will give us 5gpt, less that full value but hey we got an extra)
-spend gold on Almaty? neither militaristic CS has a quest active so I think this is worthwhile.
-what should we allocate our votes at the world congress? from the forums, it appears the AI's all vote for artist funding, so there is no use voting for it or against it methinks. tempted to vote for the world's fair. No idea if the AI's try for this, but hey any hammers they spend are not going towards units.
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Messages In This Thread
RE: Civilization 5 (BNW) Sucession Game - by Rowain - June 2nd, 2015, 10:59
RE: Civilization 5 (BNW) Sucession Game - by T-hawk - June 3rd, 2015, 00:23
RE: Civilization 5 (BNW) Sucession Game - by Rowain - June 3rd, 2015, 00:47
RE: Civilization 5 (BNW) Sucession Game - by T-hawk - June 3rd, 2015, 15:51
RE: Civilization 5 (BNW) Sucession Game - by Rowain - June 3rd, 2015, 17:32
RE: Civilization 5 (BNW) Sucession Game - by T-hawk - June 5th, 2015, 09:36
RE: Civilization 5 (BNW) Sucession Game - by retep - June 5th, 2015, 16:16
RE: Civilization 5 (BNW) Sucession Game - by T-hawk - June 5th, 2015, 23:56
RE: Civilization 5 (BNW) Sucession Game - by Rowain - June 6th, 2015, 01:39
RE: Civilization 5 (BNW) Sucession Game - by retep - June 6th, 2015, 15:57
RE: Civilization 5 (BNW) Sucession Game - by Rowain - June 7th, 2015, 02:21
RE: Civilization 5 (BNW) Sucession Game - by T-hawk - June 7th, 2015, 03:24
RE: Civilization 5 (BNW) Sucession Game - by Rowain - June 7th, 2015, 15:52
RE: Civilization 5 (BNW) Sucession Game - by Rowain - June 8th, 2015, 01:17
RE: Civilization 5 (BNW) Sucession Game - by Rowain - June 8th, 2015, 05:34
RE: Civilization 5 (BNW) Sucession Game - by T-hawk - June 8th, 2015, 15:39
RE: Civilization 5 (BNW) Sucession Game - by Rowain - June 8th, 2015, 16:21
RE: Civilization 5 (BNW) Sucession Game - by T-hawk - June 9th, 2015, 00:39
RE: Civilization 5 (BNW) Sucession Game - by Rowain - June 9th, 2015, 01:19
RE: Civilization 5 (BNW) Sucession Game - by T-hawk - June 9th, 2015, 10:58
RE: Civilization 5 (BNW) Sucession Game - by Wyatan - June 9th, 2015, 12:11
RE: Civilization 5 (BNW) Sucession Game - by T-hawk - June 9th, 2015, 21:10
RE: Civilization 5 (BNW) Sucession Game - by T-hawk - June 10th, 2015, 00:05
RE: Civilization 5 (BNW) Sucession Game - by Rowain - June 10th, 2015, 01:14
RE: Civilization 5 (BNW) Sucession Game - by Rowain - June 10th, 2015, 04:00
RE: Civilization 5 (BNW) Sucession Game - by Ichabod - June 10th, 2015, 08:17
RE: Civilization 5 (BNW) Sucession Game - by Ichabod - June 10th, 2015, 08:23
RE: Civilization 5 (BNW) Sucession Game - by T-hawk - June 10th, 2015, 09:21
RE: Holy Warriors - Civilization 5 (BNW) Succession Game - by timmy827 - July 21st, 2015, 00:21

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