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Holy Warriors - Civilization 5 (BNW) Succession Game

Technically I'm right that yuris didn't reassign the tiles, he just put it on auto-production-focus. smile But anyway, I just get a fingernails-on-blackboard reaction from seeing so many good tiles unworked. It's off of a 4-2-0 deer resource! and two 2-1-3 ivory. At least grow for the deer. I could see the payback horizon maybe being too far to warrant the ivory at ~100f/growth and 100h/happy at the margin (either zoos or amphitheatre+ceilidh), but don't feel like working that out.

Quote:Speaking of which, what 2 level1 items from Freedom do we want? If you take my position that happiness is the big worry that we have control over, Universal Healthcare (+1 happy per national wonder, we will have 8 with National Epic, note the Writer's/Artist/Music Guilds do not count) seems like a sure choice. Capitalism (+1 happy per Mint, Bank, Stock Exchange) is the other happiness one, although the happy/hammer ratio is pretty low. The other options all look fairly blah if you agree that more tech, culture, great people not crucial.

Agreed on Healthcare is obvious. Capitalism is terrible, because those buildings are terrible with gold yield removed from rivers. I'd pick Civil Society, -1 food consumed by specialists, good value there.

Quote:We are set up to steal Astronomy from Portugal in a long time. (I will probably slot in Optics at some point during my turnset so Astro is unlocked).

The risk on slotting in Optics is that if Portugal doesn't have Astro or anything else to steal, we lose the steal clock on that spy. Make sure Portugal does have Astro before doing this, whatever way we can work it out from city visibility or listed beaker cost. I'd suggest to leave Optics until right before that steal clock will complete, don't worry I'll take care of it on my turnset after you.

Quote:I think Artist Guild is marginal but agree Piety has little else to do. I guess way of thinking is that a golden age is 15 turns of +20% culture, so like 3 turns of extra culture, weak compared to a Writer but maybe the 100 point artist, and bit of culture from the specialists bringing forward the Legions a turn, is worthwhile.

GA is also still the +20% production, so yeah guess this does sound worthwhile enough.

Quote:Yes, in capital, although I don't think we will ever cash out those Great Engineer points.

Sure we can, if we try. The factory gives two more engineer slots. It'll catch up to the scientist production somewhere around the 500 or 600 GPP slot.

Quote:-keep selling Ivory right?
-spend gold on Almaty? neither militaristic CS has a quest active so I think this is worthwhile.

Ivory sure. Almaty, the big question is whether the clock for receiving a unit pauses or resets when we dropped out of friendship. I don't know the answer to that one.

Quote:-what should we allocate our votes at the world congress? from the forums, it appears the AI's all vote for artist funding, so there is no use voting for it or against it methinks. tempted to vote for the world's fair. No idea if the AI's try for this, but hey any hammers they spend are not going towards units.

Yes, the AIs do go for World's Fair, pretty strongly. I like that idea to distract them with it, we don't care if someone gets double culture. Also anyone that puts in 350 hammers gets a free social policy, something useful for our build-starved cities to do.
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Messages In This Thread
RE: Civilization 5 (BNW) Sucession Game - by Rowain - June 2nd, 2015, 10:59
RE: Civilization 5 (BNW) Sucession Game - by T-hawk - June 3rd, 2015, 00:23
RE: Civilization 5 (BNW) Sucession Game - by Rowain - June 3rd, 2015, 00:47
RE: Civilization 5 (BNW) Sucession Game - by T-hawk - June 3rd, 2015, 15:51
RE: Civilization 5 (BNW) Sucession Game - by Rowain - June 3rd, 2015, 17:32
RE: Civilization 5 (BNW) Sucession Game - by T-hawk - June 5th, 2015, 09:36
RE: Civilization 5 (BNW) Sucession Game - by retep - June 5th, 2015, 16:16
RE: Civilization 5 (BNW) Sucession Game - by T-hawk - June 5th, 2015, 23:56
RE: Civilization 5 (BNW) Sucession Game - by Rowain - June 6th, 2015, 01:39
RE: Civilization 5 (BNW) Sucession Game - by retep - June 6th, 2015, 15:57
RE: Civilization 5 (BNW) Sucession Game - by Rowain - June 7th, 2015, 02:21
RE: Civilization 5 (BNW) Sucession Game - by T-hawk - June 7th, 2015, 03:24
RE: Civilization 5 (BNW) Sucession Game - by Rowain - June 7th, 2015, 15:52
RE: Civilization 5 (BNW) Sucession Game - by Rowain - June 8th, 2015, 01:17
RE: Civilization 5 (BNW) Sucession Game - by Rowain - June 8th, 2015, 05:34
RE: Civilization 5 (BNW) Sucession Game - by T-hawk - June 8th, 2015, 15:39
RE: Civilization 5 (BNW) Sucession Game - by Rowain - June 8th, 2015, 16:21
RE: Civilization 5 (BNW) Sucession Game - by T-hawk - June 9th, 2015, 00:39
RE: Civilization 5 (BNW) Sucession Game - by Rowain - June 9th, 2015, 01:19
RE: Civilization 5 (BNW) Sucession Game - by T-hawk - June 9th, 2015, 10:58
RE: Civilization 5 (BNW) Sucession Game - by Wyatan - June 9th, 2015, 12:11
RE: Civilization 5 (BNW) Sucession Game - by T-hawk - June 9th, 2015, 21:10
RE: Civilization 5 (BNW) Sucession Game - by T-hawk - June 10th, 2015, 00:05
RE: Civilization 5 (BNW) Sucession Game - by Rowain - June 10th, 2015, 01:14
RE: Civilization 5 (BNW) Sucession Game - by Rowain - June 10th, 2015, 04:00
RE: Civilization 5 (BNW) Sucession Game - by Ichabod - June 10th, 2015, 08:17
RE: Civilization 5 (BNW) Sucession Game - by Ichabod - June 10th, 2015, 08:23
RE: Civilization 5 (BNW) Sucession Game - by T-hawk - June 10th, 2015, 09:21
RE: Holy Warriors - Civilization 5 (BNW) Succession Game - by T-hawk - July 21st, 2015, 09:39

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