So, I've played up through 2362, and there's one decision that I'm unsure about.
The Sakkra showed up with a large "Juggernaut-class" ship headed (I think, based on star geometry of where it could be headed from--probably Endoria) for Artemis (Barren, size 45) just south of Ursa.
![[Image: OSG26-TS2-2362-Uhoh_zpsubqdasj4.png]](http://i42.photobucket.com/albums/e326/Zeiter/OSG26-TS2-2362-Uhoh_zpsubqdasj4.png)
I could possibly keep it from scanning Artemis if I changed the build in Ursa from a dead colony ship (which I originally wanted to send to Artemis to give us range on Proxima) to maybe a large cruiser with a battle scanner and lasers on it (so we know what we are dealing with for future engagements with its type, plus in order to kill it). Because I really don't feel safe colonizing the dead worlds down there while that thing is hanging out in the vicinity. (I'm still going to colonize Gienah no matter what. It is close enough to Porridge to share fleet defenders). Or, at least I would feel safer if I could kill this thing first and have a large cruiser patrolling the region.
Then again, if the Alkari were to finally show up, that cruiser would probably be worthless because I would not be able to hit them. And I really do not want to delay the colonizing of these rich dead worlds!
Will the AI re-route a ship from an un-owned star where it is orbiting unopposed to another foreign star? Because if so, I'm afraid that any colonies would be futile. That Juggernaut might be able to wipe out any new colonies nearby before I could get the transports there to beef them up.
Then again, does the AI usually take such aggressive moves? I don't know...
The Sakkra showed up with a large "Juggernaut-class" ship headed (I think, based on star geometry of where it could be headed from--probably Endoria) for Artemis (Barren, size 45) just south of Ursa.
![[Image: OSG26-TS2-2362-Uhoh_zpsubqdasj4.png]](http://i42.photobucket.com/albums/e326/Zeiter/OSG26-TS2-2362-Uhoh_zpsubqdasj4.png)
I could possibly keep it from scanning Artemis if I changed the build in Ursa from a dead colony ship (which I originally wanted to send to Artemis to give us range on Proxima) to maybe a large cruiser with a battle scanner and lasers on it (so we know what we are dealing with for future engagements with its type, plus in order to kill it). Because I really don't feel safe colonizing the dead worlds down there while that thing is hanging out in the vicinity. (I'm still going to colonize Gienah no matter what. It is close enough to Porridge to share fleet defenders). Or, at least I would feel safer if I could kill this thing first and have a large cruiser patrolling the region.
Then again, if the Alkari were to finally show up, that cruiser would probably be worthless because I would not be able to hit them. And I really do not want to delay the colonizing of these rich dead worlds!
Will the AI re-route a ship from an un-owned star where it is orbiting unopposed to another foreign star? Because if so, I'm afraid that any colonies would be futile. That Juggernaut might be able to wipe out any new colonies nearby before I could get the transports there to beef them up.
Then again, does the AI usually take such aggressive moves? I don't know...