Bravo Ref! What a legacy! With impulse drives, you've just increased the speed and fun of our warships by +150%! Oh, and, you know, quadrupled the speed of our transports....
It's also quite sweet, sweet satisfaction to be out-classing the Alkari in propulsion speed. Hehehe....
Truly masterful! Pointy stick research for the win!
Things I loved from your report:
*The Swat 2.0 design. Very effective! And the whole idea of attacking the Psilons was genius.
*I love how you edited the battle computer V techsteal screen to show the techsteal options on the infoscreen next the bear. Really neat touch!
*The Growl 2.0 design was brilliant. So pathetic for the other side, not even being able to scratch you with their hundreds of fighters. Good thing that one fleet didn't have even one long-range cannon on it, or else they could have taken out the Growl and then gone on to the other ships!
*I loved the standoffs between our Care Bear dreadnought and the Sakkra Colossus ones. It felt like I was reading about the battle between the HMS Hood and the Bismarck during World War II, or watching Master and Commander. Great drama! Great puns too!
*Nice Galaxy 5.0 design at the end, although I would personally take off the neutron pellet guns and slap on a missile of any sort to give it added maneuverability options.
We are set to start blitzing through the rest of the galaxy! The rest of this game surely cannot take long now. Sakkra worlds will be tough to take if they have any Colossus ships on defense, so we should wait until they are shuffling between planets to strike.
We might even be ready to dine on some bird feathers soon! (Although I'd imagine they'll be coming up on some nasty technologies like high energy focus pretty soon. Cloaking is already a bit scary... )
I suppose Ianus is back up, eh?
It's also quite sweet, sweet satisfaction to be out-classing the Alkari in propulsion speed. Hehehe....
Truly masterful! Pointy stick research for the win!
Things I loved from your report:
*The Swat 2.0 design. Very effective! And the whole idea of attacking the Psilons was genius.
*I love how you edited the battle computer V techsteal screen to show the techsteal options on the infoscreen next the bear. Really neat touch!
*The Growl 2.0 design was brilliant. So pathetic for the other side, not even being able to scratch you with their hundreds of fighters. Good thing that one fleet didn't have even one long-range cannon on it, or else they could have taken out the Growl and then gone on to the other ships!
*I loved the standoffs between our Care Bear dreadnought and the Sakkra Colossus ones. It felt like I was reading about the battle between the HMS Hood and the Bismarck during World War II, or watching Master and Commander. Great drama! Great puns too!
*Nice Galaxy 5.0 design at the end, although I would personally take off the neutron pellet guns and slap on a missile of any sort to give it added maneuverability options.
We are set to start blitzing through the rest of the galaxy! The rest of this game surely cannot take long now. Sakkra worlds will be tough to take if they have any Colossus ships on defense, so we should wait until they are shuffling between planets to strike.
We might even be ready to dine on some bird feathers soon! (Although I'd imagine they'll be coming up on some nasty technologies like high energy focus pretty soon. Cloaking is already a bit scary... )
I suppose Ianus is back up, eh?