Turn 30
Ouch, the scout did his healing before the wolf attacked so didn't heal any of the 33 points worth of hits he took, so it'll be three turns further wait for him to heal
. Ah well, its all tundra over there anyway.
More importantly how is the simming going? First off we have an eot69 Pyramids build with four cities, twelve pop, one granary and five workers. Pictured on t70 to even the revolutions out.

Switching the Elephantine settler to be a worker speeds the mids by five turns, so this is an eot64 pyramids with three cities and four workers.

To get a decent comparison we run it on to t70 with three cities, six pop, four workers, two granaries and a Library. The fourth city is settled t71.

Obviously the t69 pyramids gives better development, but can I afford to wait the extra five turns? I'll assume yes for now, but don't really need to make a decision until turn 43.
Ouch, the scout did his healing before the wolf attacked so didn't heal any of the 33 points worth of hits he took, so it'll be three turns further wait for him to heal

More importantly how is the simming going? First off we have an eot69 Pyramids build with four cities, twelve pop, one granary and five workers. Pictured on t70 to even the revolutions out.
Switching the Elephantine settler to be a worker speeds the mids by five turns, so this is an eot64 pyramids with three cities and four workers.
To get a decent comparison we run it on to t70 with three cities, six pop, four workers, two granaries and a Library. The fourth city is settled t71.
Obviously the t69 pyramids gives better development, but can I afford to wait the extra five turns? I'll assume yes for now, but don't really need to make a decision until turn 43.
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
In progress: Rimworld