Turn 34 & 35
I'm last to play so you get two turns for the price of one.
The Land Area demographic showed that someone settled on t32-3 so I'm only the second to get city #2 planted. I think Molach was the first, but he sneakily planted it on the turn roll to disguise his progress
. I sportingly ended turn five minutes after settling the city so anyone paying attention to Civstats will know, but I bet some folks don't notice
.
I went for Fishing-Pottery-Masonry since the stone tile is a lower priority than the copper now. I think I'll build Granaries in these two cities before the settlers for cities three and four, but then stack whip unhappy like its going out of fashion to get enough workers out to chop the pyramids.

There was a hint of coast in the NW and I suspect those mountains are impassable, so I thought I'd send the scout south on his neighbour-hunt and what do you know? At first I thought Molach, but on closer inspection I *think* its the orange of Gavagai/Zanth (IND/CRE Dutch). This isn't a particularly nice area to settle, but I'd expect Gav to plant where the scout is eventually. I don't think I'll be claiming that silver
.
Question is: should we make contact, or let him think this land is uncontested? I can't remember how known tech bonus works, but I think the only tech they have over us is fishing anyway, so that's not a consideration just yet. It'd be good to get our EPs doing something though.

I'm last to play so you get two turns for the price of one.
The Land Area demographic showed that someone settled on t32-3 so I'm only the second to get city #2 planted. I think Molach was the first, but he sneakily planted it on the turn roll to disguise his progress


I went for Fishing-Pottery-Masonry since the stone tile is a lower priority than the copper now. I think I'll build Granaries in these two cities before the settlers for cities three and four, but then stack whip unhappy like its going out of fashion to get enough workers out to chop the pyramids.
There was a hint of coast in the NW and I suspect those mountains are impassable, so I thought I'd send the scout south on his neighbour-hunt and what do you know? At first I thought Molach, but on closer inspection I *think* its the orange of Gavagai/Zanth (IND/CRE Dutch). This isn't a particularly nice area to settle, but I'd expect Gav to plant where the scout is eventually. I don't think I'll be claiming that silver

Question is: should we make contact, or let him think this land is uncontested? I can't remember how known tech bonus works, but I think the only tech they have over us is fishing anyway, so that's not a consideration just yet. It'd be good to get our EPs doing something though.
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
In progress: Rimworld