RC7 is up.
-W162 is now mandatory instead of optional. It's the change to gold received from conquering towns. Turns out the crash when taking the last outpost of an enemy wizard was caused by a division by zero here (the wizard had 0 total population in his empire).
-AI engineers can now build roads again
-AI will be gradually interested in peace if player army strength is no more than 50% below theirs instead of 25% below.
-AI should now consider confused units temporarily on the other side as part of both armies instead of only enemy, thus they won't get scared of it.
-Lawful wizards can now declare war through their militarist or expansionist personalities like anyone else (but peaceful still cannot, and all other restrictions for lawful are unchanged).
I haven't decided if I want to change the gold or mana amount in treasure yet.
-W162 is now mandatory instead of optional. It's the change to gold received from conquering towns. Turns out the crash when taking the last outpost of an enemy wizard was caused by a division by zero here (the wizard had 0 total population in his empire).
-AI engineers can now build roads again
-AI will be gradually interested in peace if player army strength is no more than 50% below theirs instead of 25% below.
-AI should now consider confused units temporarily on the other side as part of both armies instead of only enemy, thus they won't get scared of it.
-Lawful wizards can now declare war through their militarist or expansionist personalities like anyone else (but peaceful still cannot, and all other restrictions for lawful are unchanged).
I haven't decided if I want to change the gold or mana amount in treasure yet.