(February 24th, 2016, 16:08)Commodore Wrote: Curious guys; as it's 1AD, could we get a general shot of your empire, and ideally tech tree progress? I'd like to compare and see how the balancing went.
Like so?
Got everything to the left, nothing to the right.
You can have some graphs too as I'm feeling generous.
(February 24th, 2016, 09:48)Commodore Wrote: If you don't have 100+ war chariots, you're doing this wrong.
Look at the scoreboard - I'm clearly doing this wrong already

(February 24th, 2016, 18:32)TheHumanHydra Wrote: What are the approximate tech times for Construction, Feudalism, and Machinery? But yeah, war chariots are probably a good bet due to cost effectiveness.
Calendar, Construction or Currency are about 11 turns (not in a golden age), Feudalism is ~22 turns, Machinery is 22 but needs 15 turns for Metal Casting too. Currency gets us 14 commerce per turn (plus wealth builds) so that'll be next up I think. After that I probably like Construction for cats.
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
In progress: Rimworld