RC13.
I was an artificer, so I had enchant item and create artifact. I felt that the CPs asked me to trade spells just a bit too often.
Fought to a 50 round draw against rampaging monsters and got "you are triumphant, 1 thousand people killed" instead of "both sides retreat exhausted"
Same issue as before...there is this wonderful new diplomacy system that only gets used at the beginning of the game. Soon the CPs declare war on you and since you are on Hard level and they have food bonuses, they have a much larger army than you, and due to the new diplomacy routines they won't make peace with you. The first war declared against you lasts the rest of the game. Rjak got beaten down to one city and made peace, the other two expanded to cover their home continents and comfortably stayed at war with me, even though we weren't competing for any territory or even having battles. We never made peace and I didn't get to play the diplomacy part of the game with them for the entire game.
I think the game should go back to only allowing the CP to choose one of the 'power 5' races at Hard or better instead of randomly. That feature was cool for a while, it got super boring seeing the same races again and again from the computer, but the other races just aren't competitive. The CP lacks the finesse to play races like gnolls.
CP attacked my halfling city guarded by 2 halfling swordsmen with one of its magic spirits? Was it hoping to overcome me with spells? Cause the magic spirit just got slaughtered.
Do summoned demons count for XP? Summon Demon x1 would be a cool hero ability for CoM.
Sometimes mountaineer costs 3 in grassland, sometimes it doesn't. It seems leaving a forest may cause the problem.
If wind mastery doesn't slow oppposing ships any more, why does it incur a diplomacy penalty?
With the new movement style, when a unit is directed to go forward, it doesn't proceed directly forward. Instead, it goes diagonally to arrive at its spot.
I felt I definitely got too much mana and gold from fighting monsters, I cleaned out three islands of them and got nothing but The Enlightener staff. Several 1000+ gold/mana awards and many lesser ones.
Warship vs. galley, computer cast confusion on my unit and succeeded. Controlled my unit for several turns without the battle ending. I ended up putting it on auto and at length won the battle because my unit was stronger.
Another time, it was 2 berzerkers vs. 1 lizardman shaman, the CP confused one of my berzerks and killed the other with ranged fire. I got "all units immobilized" and entered a strange state where it looked like the game had locked up. If I pressed and held the mouse button, the animation of the confusion spell would move until I released the mouse button. I couldn't do anything, clicking 'done' did not advance the turn. I clicked auto and got things to proceed.
Another time, while under confusion and auto, my unit changed its shirt color from mine to the enemy's! It changed back when it was my turn.
I was still able to attack when adjacent to an enemy unit but all units immobilized.
Rjak kept offering me a wizard's pact but I kept declining because I wanted to finish him off. I felt he offered it to me too often, it kind of got annoying.
I walked my high level Orc up next to an enemy Orc and attacked, doing more than 50% damage. The enemy Orc tried to run away! I was impressed. I was faster so I just ran him down, but still. Good move, get the hero away like that.
CP cast life drain on a unit that already had black sleep on it.
CP still built boats on a 2-square inland lake.
I was an artificer, so I had enchant item and create artifact. I felt that the CPs asked me to trade spells just a bit too often.
Fought to a 50 round draw against rampaging monsters and got "you are triumphant, 1 thousand people killed" instead of "both sides retreat exhausted"
Same issue as before...there is this wonderful new diplomacy system that only gets used at the beginning of the game. Soon the CPs declare war on you and since you are on Hard level and they have food bonuses, they have a much larger army than you, and due to the new diplomacy routines they won't make peace with you. The first war declared against you lasts the rest of the game. Rjak got beaten down to one city and made peace, the other two expanded to cover their home continents and comfortably stayed at war with me, even though we weren't competing for any territory or even having battles. We never made peace and I didn't get to play the diplomacy part of the game with them for the entire game.
I think the game should go back to only allowing the CP to choose one of the 'power 5' races at Hard or better instead of randomly. That feature was cool for a while, it got super boring seeing the same races again and again from the computer, but the other races just aren't competitive. The CP lacks the finesse to play races like gnolls.
CP attacked my halfling city guarded by 2 halfling swordsmen with one of its magic spirits? Was it hoping to overcome me with spells? Cause the magic spirit just got slaughtered.
Do summoned demons count for XP? Summon Demon x1 would be a cool hero ability for CoM.
Sometimes mountaineer costs 3 in grassland, sometimes it doesn't. It seems leaving a forest may cause the problem.
If wind mastery doesn't slow oppposing ships any more, why does it incur a diplomacy penalty?
With the new movement style, when a unit is directed to go forward, it doesn't proceed directly forward. Instead, it goes diagonally to arrive at its spot.
Code:
Before After X=dest, P=path, U=unit
X X
P P
P P
P P
U U
I felt I definitely got too much mana and gold from fighting monsters, I cleaned out three islands of them and got nothing but The Enlightener staff. Several 1000+ gold/mana awards and many lesser ones.
Warship vs. galley, computer cast confusion on my unit and succeeded. Controlled my unit for several turns without the battle ending. I ended up putting it on auto and at length won the battle because my unit was stronger.
Another time, it was 2 berzerkers vs. 1 lizardman shaman, the CP confused one of my berzerks and killed the other with ranged fire. I got "all units immobilized" and entered a strange state where it looked like the game had locked up. If I pressed and held the mouse button, the animation of the confusion spell would move until I released the mouse button. I couldn't do anything, clicking 'done' did not advance the turn. I clicked auto and got things to proceed.
Another time, while under confusion and auto, my unit changed its shirt color from mine to the enemy's! It changed back when it was my turn.
I was still able to attack when adjacent to an enemy unit but all units immobilized.
Rjak kept offering me a wizard's pact but I kept declining because I wanted to finish him off. I felt he offered it to me too often, it kind of got annoying.
I walked my high level Orc up next to an enemy Orc and attacked, doing more than 50% damage. The enemy Orc tried to run away! I was impressed. I was faster so I just ran him down, but still. Good move, get the hero away like that.
CP cast life drain on a unit that already had black sleep on it.
CP still built boats on a 2-square inland lake.