Ok, here's my email to Morgan:
So we're good, and we have an NAP for 25 turns. Here's there Email:
I did have to give them a screenshot of our capital, but I think it was the best solution in trying to resolve this.
Quote:Hello,
This is Ilios for DIM,
Well well, I've just checked the emails, and for team that prides itself in being polite, I've seen some pretty impolite demands.
If you think we'd have three warriors around, and not one of them defending our capital, you must be out of your minds. Granted, the message my teammate sent you must have given you the impression we're desperate for an NAP because we're defenseless. Believe me when I tell you we're not.
My teammate just wanted the freedom of moving our warrior to our planned new city site, without having to fear your warrior.
You ask what is so special about this site? Nothing at all, but I would think that you wouldn't send your settler unescorted either.
Now I would understand your reasoning on turn 10, with some poor sod going worker first being put out of his misery. But here, now, you would have absolutely nothing to gain, except for an enmity that will last the entire game. We have another warrior north, and a third 4 tiles south east from our capital. If you want to keep playing little games, fine, we'll just move those of those warriors to our planned site, and we'd happily have your warrior tag along.
But the real pity, is that all your "demands", we'd have probably gone along with them, if we just got to know each other.
So up to you guys. If you want a friendly trading partner, you'll get it. But if you want a blood enemy, well, I guess you'll get that as well...
If you still do not believe us, I'm willing to have your warrior take a peek into our capital. If you move your warrior N-N and NW on the plains hill, you'll see we're not bluffing.
Be well
Quote:9:29 PM me: hi
i've just sent you an email
DMOC,Rash: hello there
9:30 PM me: was waiting for you for chat
9:31 PM so i sent you an email in case you didn't show up
DMOC,Rash: i just read it.
9:32 PM me: good
9:33 PM DMOC,Rash: i'm guessing you didn't build a worker
me: when?
DMOC,Rash: at all, yet
9:34 PM me: buddy, it's turn 35
i'd have 10 warrior by now
DMOC,Rash: you want to escort every worker in your BFC?
me: you guys founded late right?
9:35 PM turn 2 i think
starting location that crappy?
9:40 PM DMOC,Rash: I'm glad your team has finally shown some balls. if your prepared to send a screenshot of your capital - as a sign of good will, then we'll sign a NAP and we'll also clear the slate, make a fresh start and build a lasting realationship that will benefit both of our empires.
me: done
give me a sec, i'll take the screenshot now
9:41 PM DMOC,Rash: no prbs, i'll send an email agreeing to the nap
9:45 PM me: ok if i just put the link here, or you want an email?
9:46 PM DMOC,Rash: link is good
me: http://img684.imageshack.us/img684/5002/...ot0066.jpg
there you go glorious bastards
9:47 PM DMOC,Rash: thanks chap. we've not met anyone else yet, but then we've not really wandered about too much
9:48 PM can i ask what research goals you have? perhaps we can work together on diffrent paths of the tech tree?
have a team talk and ping us email with any thoughts you have.
9:49 PM me: ok we'll do that
DMOC,Rash: sweet, keep in touch
me: thanks, take care
i don't even know how long the nap lasts?
9:50 PM lol
DMOC,Rash: 25 turns
me: ok good, you sending a confirmation by email?
DMOC,Rash: yes, writing now
me: who am i speaking to now?
9:51 PM DMOC,Rash: Morgan
me: well met, Ilios here
So we're good, and we have an NAP for 25 turns. Here's there Email:
Quote:Team MODM agrees a NAP of 25 turns - to end on turn 61.
We suggest a renewal discussion on turn 55, (we'd appreciate a 6 turn warning if it was not be renewed - however this is not mandatory)
best of luck with the settling, hope the barbs are kind.
I did have to give them a screenshot of our capital, but I think it was the best solution in trying to resolve this.