Ok thanks MB, I have an alternative, if you could have a look and give me your thoughts.
T41 monument 00/30 food 00/22 work 1/2/0 2/1/1
T42 monument 03/30 food 01/22
T43 monument 06/30 food 02/22 worker mines 4t
T44 monument 09/30 food 03/22
T45 monument 12/30 food 04/22
T46 monument 15/30 food 05/22 work 1/2/7 2/1/1
T47 monument 18/30 food 06/22 worker move N, farm (4 turns left)
T48 monument 21/30 food 07/22
T49 monument 24/30 food 08/22
T50 monument 27/30 food 09/22
T51 warrior 00/15 food 10/22 work 3/0/1 2/1/1 worker moves S - SE
T52 warrior 01/15 food 13/22 worker idle 1t
T53 warrior 02/15 food 16/22 worker chop 3t
T54 warrior 03/15 food 19/22
T55 worker 00/60 (warrior 04/15) food 00/24 work 2/1/1 3/0/1 1/2/7
T56 worker 30/60 food 00/22 worker moves W – road 1 turn then cancel action
T57 worker 35/60 food 00/22 worker moves N -NW
T58 worker 40/60 food 00/22 worker chop 3t
T59 worker 45/60 food 00/22
T60 worker 50/60 food 00/22 border pops
T61 warrior 27/15 food 00/22 both workers to corn
T62 Granary 18/30 food 03/22 this is where we start trading around the cheaper techs
Basically, we finish the monument around the same time, but we use the chop to speed up the worker. I'm just not sure that those forest chops give us 25 hammers (before Maths) thanks to EXP trait.
T41 monument 00/30 food 00/22 work 1/2/0 2/1/1
T42 monument 03/30 food 01/22
T43 monument 06/30 food 02/22 worker mines 4t
T44 monument 09/30 food 03/22
T45 monument 12/30 food 04/22
T46 monument 15/30 food 05/22 work 1/2/7 2/1/1
T47 monument 18/30 food 06/22 worker move N, farm (4 turns left)
T48 monument 21/30 food 07/22
T49 monument 24/30 food 08/22
T50 monument 27/30 food 09/22
T51 warrior 00/15 food 10/22 work 3/0/1 2/1/1 worker moves S - SE
T52 warrior 01/15 food 13/22 worker idle 1t
T53 warrior 02/15 food 16/22 worker chop 3t
T54 warrior 03/15 food 19/22
T55 worker 00/60 (warrior 04/15) food 00/24 work 2/1/1 3/0/1 1/2/7
T56 worker 30/60 food 00/22 worker moves W – road 1 turn then cancel action
T57 worker 35/60 food 00/22 worker moves N -NW
T58 worker 40/60 food 00/22 worker chop 3t
T59 worker 45/60 food 00/22
T60 worker 50/60 food 00/22 border pops
T61 warrior 27/15 food 00/22 both workers to corn
T62 Granary 18/30 food 03/22 this is where we start trading around the cheaper techs
Basically, we finish the monument around the same time, but we use the chop to speed up the worker. I'm just not sure that those forest chops give us 25 hammers (before Maths) thanks to EXP trait.