So, as I mentioned earlier, we now border at least two Creative teams, so I've been thinking about what we could do to counter this, without having to resort to expensive libraries.
I know we had decided on going for HBR, via Archery after we finish The Wheel. But with copper available in the near future, and our Creative neighbours, I would like to propose (another) change of plans.
As you know, we will be meeting up with Carthage soon. Their Unique Unit, the Numidian Cavalry, replaces the Horse Archer. So, we can be sure they will be wanting to head for HBR sooner rather then later.
Therefore, I would like to propose the following to Krill:
Instead of going Archery and HBR, we head for Masonry (which we'll need to access our Marble resource), and then go max gold.
As soon as Krill finishes Oracle (does he need Masonry to finish it?) and obtains Alphabet, I would like to trade him for Polytheism and Priesthood, which we can easily trade for Bronze Working. We then go full bore on Monotheism, which we could conceivable have in 7-10 turns. After we finish Mono, we'll have both discount techs for Monarchy and I suggest we go for it.
I'm sure we can land Judaism, as there's no-one except for Krill who has Polytheism for the moment.
Anyway, let me know what you think
I know we had decided on going for HBR, via Archery after we finish The Wheel. But with copper available in the near future, and our Creative neighbours, I would like to propose (another) change of plans.
As you know, we will be meeting up with Carthage soon. Their Unique Unit, the Numidian Cavalry, replaces the Horse Archer. So, we can be sure they will be wanting to head for HBR sooner rather then later.
Therefore, I would like to propose the following to Krill:
Instead of going Archery and HBR, we head for Masonry (which we'll need to access our Marble resource), and then go max gold.
As soon as Krill finishes Oracle (does he need Masonry to finish it?) and obtains Alphabet, I would like to trade him for Polytheism and Priesthood, which we can easily trade for Bronze Working. We then go full bore on Monotheism, which we could conceivable have in 7-10 turns. After we finish Mono, we'll have both discount techs for Monarchy and I suggest we go for it.
I'm sure we can land Judaism, as there's no-one except for Krill who has Polytheism for the moment.
Anyway, let me know what you think
