If we build City 3 by the lake versus on the river:
Gain
Peak x 1
Lake x 2
Plain x 3
Lose
Grass River Sheep x 1
Grass River x 1
Grass x 1
Plain River x 3
That's not a pretty comparison, i thought it would be bad but not this bad.
1NW of the W grass sheep as ilios suggested is not viable. The reason can be seen in the revised dotmap i posted, with Ottoman city2's borders in black once they expand out after 25 turns. basically 1NW of sheep would be a half-city for a long, long time.
i believe we'd also have to re-negotiate with ottomans although that's no biggie.
maintenance costs suggest we need to found few, high-quality cities. i'd rather settle the river spot + waste a few (poor) tiles.
logistically is the only point of view under which the lake plant makes sense but even then i thought the whole point of negotiating with ottomans was so we could go relatively light on defence on that front. we should focus defences in midas' folly anyway. i'm going to vote for the river location.
england slightly complicates things but i somehow doubt pacal of england is going to rush us, particularly once we dangle the carrot of the tech alliance. i swear i hadn't even heard of them until now, so i'm guessing they haven't met many neighbours. it's a powerful bargaining chip if we've read their contacts situation correctly.
our aim with them is to secure, maybe not as strong an agreement as with the ottomans (we should by all means try, but it's unlikely), but at the very least some sort of NAP. again the aim is to free up our defences where they're most needed. i wonder if england have met france? if not, we can definitely work the situation to our advantage. france WILL be back. that's one front we need to defend with real military. and...
i'm going to take the opportunity to flog a dead horse and say for what feels like the 100th time that rome scares the crap out of me and i think we're making a grave mistake by not contacting them. we've been playing it safe all the way so far yet we're just taking it on faith rome will attack someone else (it doesn't sound like they'll be in the alliance).
i think we're taking a huge risk.
[wild speculation] ilios if the "major shift" is to mono, we'll need assurances at least from the members of the nascent tech alliance they won't target it. i think our chances of landing it are slim to none anyway[/wild speculation]
FYI, lake plant has the following tiles
peak x 1
lake x 2
plain x 4
grass x 3
plain hill x 1
river grass x 6
(forest x 9)
wheat
sugar
horse
Gain
Peak x 1
Lake x 2
Plain x 3
Lose
Grass River Sheep x 1
Grass River x 1
Grass x 1
Plain River x 3
That's not a pretty comparison, i thought it would be bad but not this bad.
1NW of the W grass sheep as ilios suggested is not viable. The reason can be seen in the revised dotmap i posted, with Ottoman city2's borders in black once they expand out after 25 turns. basically 1NW of sheep would be a half-city for a long, long time.
i believe we'd also have to re-negotiate with ottomans although that's no biggie.
maintenance costs suggest we need to found few, high-quality cities. i'd rather settle the river spot + waste a few (poor) tiles.
logistically is the only point of view under which the lake plant makes sense but even then i thought the whole point of negotiating with ottomans was so we could go relatively light on defence on that front. we should focus defences in midas' folly anyway. i'm going to vote for the river location.
england slightly complicates things but i somehow doubt pacal of england is going to rush us, particularly once we dangle the carrot of the tech alliance. i swear i hadn't even heard of them until now, so i'm guessing they haven't met many neighbours. it's a powerful bargaining chip if we've read their contacts situation correctly.
our aim with them is to secure, maybe not as strong an agreement as with the ottomans (we should by all means try, but it's unlikely), but at the very least some sort of NAP. again the aim is to free up our defences where they're most needed. i wonder if england have met france? if not, we can definitely work the situation to our advantage. france WILL be back. that's one front we need to defend with real military. and...
i'm going to take the opportunity to flog a dead horse and say for what feels like the 100th time that rome scares the crap out of me and i think we're making a grave mistake by not contacting them. we've been playing it safe all the way so far yet we're just taking it on faith rome will attack someone else (it doesn't sound like they'll be in the alliance).
i think we're taking a huge risk.
[wild speculation] ilios if the "major shift" is to mono, we'll need assurances at least from the members of the nascent tech alliance they won't target it. i think our chances of landing it are slim to none anyway[/wild speculation]
FYI, lake plant has the following tiles
peak x 1
lake x 2
plain x 4
grass x 3
plain hill x 1
river grass x 6
(forest x 9)
wheat
sugar
horse