Yeah, and the pacts are strange, because in Master of Orion they kind of work the opposite way. In MoO the pacts allow you to be in their space without causing alarm. Alliances let you actually move distances based on allied planetary positions, but with a non-aggression pack they would sit on your planets and could colonize planets that you had guarding ships on, which made those pacts a bad idea early on. Seems they work the opposite way in MoM.
New year, New Master of Magic! v1.5 fan patch
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