(September 9th, 2016, 20:02)Elestan Wrote:(September 9th, 2016, 16:33)Seravy Wrote: Leftover production getting lost is an important game mechanic. It ensures you can't buy cheaper on a new building, which you could if you could if you had leftover production. The multiplier is 4x for 0% done stuff but only 3X or 2X otherwise. Even a single point remaining would ensure it almost never costs 4x. (Not that I like that mechanic but it is part of the game)
I'd actually be okay with losing the x4, as long as the AI players were treated the same. Alternatively, if the excess just went to Trade Goods, then it wouldn't interfere with the Buy multipliers.
Okay, a question. Why don't you apply the optional patch if you want it so badly? I mean the entire point of having optional patches included is that people who want to play with them can. I don't see why it's any better for you if it's also required for everyone else.