T62 has arrived.
Maya have declared on India, and I expect Rego and his crew to lose their copper city. Oh well, maybe they shouldn't have built Henge and spammed settlers. At least we are staying under the radar...
I have move Henry VIII around the peak tile and met a barb warrior. I'm glad I moved him there, as I really would like to found our third city in three turns. Henry has more than 90% chance at winning, but at this point, we shouldn't take victory for granted. In the event that we again lose out to the barb, at least he will be damaged enough for Tricky to beat him.
I haven't ended the turn yet, so you guys can check the game.
Midas' borders have popped, both workers there have started the copper mine, which should finish next turn. I really hope those rivers within out border connect the resources. With all this warring and barb alerts, I'm getting pretty nervous, so I would really like to start an Axeman in DIM. In any case, we should get Sailing next turn if this is not the case. Pottery will allow our workers to build a cottage 1N of Midas for one turn, then move towards the Corn and build a road, and finally start farming T66. Midas should build a Worker in 6 turns, to finish in time for the Corn tile to come online. Midas is temporarily working the Corn tile, so it will grow in 1 turn in stead of 2.
Maya have declared on India, and I expect Rego and his crew to lose their copper city. Oh well, maybe they shouldn't have built Henge and spammed settlers. At least we are staying under the radar...

I have move Henry VIII around the peak tile and met a barb warrior. I'm glad I moved him there, as I really would like to found our third city in three turns. Henry has more than 90% chance at winning, but at this point, we shouldn't take victory for granted. In the event that we again lose out to the barb, at least he will be damaged enough for Tricky to beat him.
I haven't ended the turn yet, so you guys can check the game.
Midas' borders have popped, both workers there have started the copper mine, which should finish next turn. I really hope those rivers within out border connect the resources. With all this warring and barb alerts, I'm getting pretty nervous, so I would really like to start an Axeman in DIM. In any case, we should get Sailing next turn if this is not the case. Pottery will allow our workers to build a cottage 1N of Midas for one turn, then move towards the Corn and build a road, and finally start farming T66. Midas should build a Worker in 6 turns, to finish in time for the Corn tile to come online. Midas is temporarily working the Corn tile, so it will grow in 1 turn in stead of 2.